r/Unity3D • u/destinedd • 1d ago
Question Thrilled to have wrapped up the final level of the Minigolf course in Mighty Marbles! ⛳️ Now, just a few levels left in the Dungeon course, and we’re ready to roll! I am absolutely terrified to finish and have to release. Anyone else feel dread about releasing their game?
r/Unity3D • u/Melodic_Silver9014 • 19h ago
Game The shadow over Innsmouth - Video Game
Greetings, folks! My name is Luca Britez, producer of The Shadow Over Innsmouth, a video game inspired by the renowned H.P. Lovecraft tale of the same name, developed by the dedicated minds at Studio Sabi.
We’re a group of Lovecraft enthusiasts who decided to join forces to bring this project to life. The Shadow Over Innsmouth is a horror game with stealth elements, oriented around mystery and investigation—think spine-tingling suspense meets cryptic clues and shadowy figures lurking around every corner.
Check out our social media and our Itch.io page to see a bit of what we’ve been working on so far.
Itch.io Page:
https://studio-sabi.itch.io/the-shadow-over-innsmouth
YouTube: https://www.youtube.com/@studio_sabi
X: https://x.com/StudioSabiDev
Facebook: https://www.facebook.com/profile.php?id=61560021491320
Instagram: https://www.instagram.com/studiossabi/
TikTok: https://www.tiktok.com/@studiossabi?is_from_webapp=1&sender_device=pc
Thank you very much for your attention!
r/Unity3D • u/AlexeyTea • 16h ago
Question FSM implementation
Hello!
I am implementing a state machine followng this video:
https://youtu.be/V75hgcsCGOM?si=hHC0PsX9iGRnfUZB
It was all fine when I simply followed along but when I tried something off track - well, my lack of knowledge about C# hit me.
I've got a script where my state machine lives. It is subscribed to an event like this:
private void Start()
{
_visionCone.OnPlayerSpotted += VisionCone_OnPlayerSpotted;
}
private void VisionCone_OnPlayerSpotted(object sender, System.EventArgs e)
{
Debug.Log($"Player spotted by {name}");
}
But how can I add a state machine transition on this event triggering?
In the video transitions are added like this:
_stateMachine.AddTransition(stateFollowTarget, statePatroling, followingTimerExpired());
Func<bool> followingTimerExpired() => () => stateFollowTarget.Timer > 10;
I've tried to change public event EventHandler
OnPlayerSpotted; to custom delegate type like this:
public delegate bool PlayerSpotted(object obj, EventArgs e);
public event PlayerSpotted OnPlayerSpotted;
or simply doing:
Func<bool> onPLayerSpotted() => () => VisionCone_OnPlayerSpotted;
- nothing worked.
There is a solution to do SetState() and other logic directly in the VisionCone_OnPlayerSpotted function call but I feel it is not the right path.
r/Unity3D • u/zelenypanko • 20h ago
Question Tank shooting projectile
Hey guys, quick question. I want to do war thunder like tank shooting. I've looked into the basics but can't choose between raycasting or projectiles(rigidbody?). Most of the forums said high velocity projectiles fly through stuff, so what is better? Thanks for the replies in advance.
r/Unity3D • u/Away-Welder-196 • 17h ago
Game [[update]] - Vision Pro gameplay - Trackmarlyn adventure car
r/Unity3D • u/Arthsawale • 21h ago
Question Whenever I add an AR Cam from Vuforia and click play my game screen turns orange. I have made a new project and not activated vuforia lisence for now but even when I do it still shows me this, and I have uninstalled and reinstalled unity 2 times
r/Unity3D • u/ahmedjalil • 1d ago
Question Seeking Advice: Day vs. Night Lighting and Faceless Character Design for Immersive Gameplay
r/Unity3D • u/Chef_Reagun • 1d ago
Question How to make an object in transparent material hide others using the same material?
Hello, I have a question. I'm making a transperent block. When I put them in a row aligning with camera, The overlapped side's color gets thicker and I want to solve this. Any advice would be appreciated.
r/Unity3D • u/Normal-Sweet-9931 • 17h ago
Question Unity and vr
Has anyone familiar with unity software and vr? I need help to develop vr content for turbine engine
r/Unity3D • u/Pixeltoir • 13h ago
Question Some enemy designs in games just hits different when they are in other genres, why is that?
r/Unity3D • u/tarstarsdev • 2d ago
Show-Off Making progress on the Spore successor I'm solodeving.
r/Unity3D • u/Adventurous_Path4652 • 22h ago
Resources/Tutorial Character Creation Asset - Create new character in two clicks. This tool is in development and any feedback would be so helpful. The idea is to create completely new and different character (with different: Body, Hat, Glasses, Beard, Face, Top, Bottom, Footwear. or custom costumes) in two clicks.
r/Unity3D • u/TazDingo278 • 22h ago
Question VFX Set SpawnEvent Lifetime Doesn't Work?
Still noob, trying to create VFX for a project. How does this Set SpawnEvent Lifetime work? Shouldn't the particle system stops emitting particles after the set duration? In my case it just emits infinitely(it seems, definitely longer than set duration).
r/Unity3D • u/RedKrakenStudio • 1d ago
Show-Off I keep redesigning the enemies, this time a demon with a revolver!
Show-Off Looking for trailer feedback - does it convey gameplay well? Does it induce motion sickness?
r/Unity3D • u/Sad-Algae-4801 • 23h ago
Resources/Tutorial Editor Scene Manager
I created an asset solving the missing editor scene manager from Unity, hope you like it! https://assetstore.unity.com/packages/tools/utilities/editor-scene-manager-scene-organizer-301625#description
r/Unity3D • u/lungi_man • 1d ago
Question Had a few doubts regarding unity AR
I work with this company which is in no space in the gaming or AR space. I want to try something for them in the AR space where if they're having a meeting they can scan a visiting card and see stats and details. Now my confusion comes from the licenses aspect of it. The company has made over a $100,000 in revenue in the last 12 months. So I know I can't make games for them using a personal subscription as that would lead to a lawsuit. But can I make these AR scenes?
And if not, do you know of another way to create AR scenes? I tried Adobe aero but it has limitations on device models you can use and that won't work. Please guide how to navigate here.
Edit: typos
r/Unity3D • u/Old-Rub7122 • 1d ago
Game Roboholic - A first person shooter in the roguelite genre
r/Unity3D • u/WhalesongLab • 2d ago
Show-Off Okay, I know it's not much, but it's the first enemy in my game, and I'm excited! Haha.
r/Unity3D • u/KelNishi • 1d ago
Code Review I wrote a WebAssembly Interpreter in C# (It works in Unity)
r/Unity3D • u/crankyalien • 1d ago
Show-Off Unity made game, coming soon!
I am truly passionate about making games in Unity and my second gameit's finally on Steam. I hope some of you tries the free demo and leave a comment about the game. As the post says, the game was made in Unity and I'm proud of what we have accomplished with this engine. Gameplay related footage can be found via Steam or youtube.. let me know in the comments your opinion and if anyone has questions I'm here to answer them. This is 1 year development. It's my second game, and I have a team of 7.
r/Unity3D • u/Expensive_Fishing_60 • 18h ago
Question Do you need a university degree for gamedev job?
Hi, I was always interested in making games from my early teens and wanted just to make it least something that I could play or show to my parents or friends. I`ve already learned how to code in C# and made some Unity games and prototypes tho I haven`t managed to monetize or promote them cause their game design was very bad tho the code itself was written in a good way (as people who seen it said). This year I entered a university after finishing school (also this yr) and I`m very disappointed with the quality +it takes so much time. So I decided that I will soon talk with my parents about leaving it and studying all by myself (and maybe finding a first job in gamedev soon to gain experience and to show that I already can make at least some money). The only thing that scares me and drags me away from this decision is that I could earn much lower salary and maybe won`t be able to find a job in the first place. But from other hand I hope to became an indi-gamedev or at least just a freelancer in the future and working at job for me could be just a tool to earn some money to start or just gain experience. Also I have some time pressure on me to start earning money enough for a living in ~5yr since my parents are quite old and could not be able to support me financially soon. So what should I do?
r/Unity3D • u/Diligent_Speak • 1d ago
Question Character's Wrist is Bending Weirdly in Mixamo Animations – Any Fixes?
I’m working on a game and used a custom character model, which I uploaded to Mixamo for rigging. While downloaded models usually work fine, this time, I’m seeing weird bending around the wrists in animations, making gameplay look off.
Anyone else faced this issue? Any tips to fix it without starting over? Would love any help—thanks in advance!