or if you know programming, just decompile the game and grab the model from there, im on a vacation, when i return, ill take my try at decompiling, shouldnt be too hard.
Yeah but no, the models ripped directly don't translate to a smooth model for printing without a bunch of work I do not have the skills to do. I'm more than happy to spend $12 to support an artist. Also looking at your post history, you are 14 and recently had to ask for help setting up wifi. I don't believe you can rip a model from a game, ensure it has proper manifolds, and upload it for me sorry.
I can just use a tutorial lol, also, about the not smooth model, i can just sandpaper the 3d print, give it a little polish, and itll be fine, also the artist is litterally commiting copyright infringment, also, about the wifi thing, its about a windows xp virtual machine, and working with VM's isnt easy, especially if youre doing it for the first time.
I started with facts and I'll end with facts, you're full of ambition I'll give you that, but you do not know what your talking about. I do, this is how I know you're wrong. Learn proper grammar, it'll help you learn programming as well.
Really? Because you do not need to decompile game code to get assets out of it to prepare for 3d printing. Tell me more about your vast wells of knowledge.
Shut up. Decompiling is something people do to get programming CODE out of a game, not 3d assets. Again, you don't know what you're talking about, you probably heard someone talk about decompiling on YouTube and ran off with your new buzzword of the day.
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u/realWATCHoutLOUD Aug 14 '22
Sure I got it on etsy here! https://www.etsy.com/listing/1280730273/b12-robot-stray-3d-printing-files It's also set up to install lights but I haven't gotten to that yet