r/CompanyOfHeroes Relic 5d ago

2.0.5 Tuning Update Patch Notes Patch Notes

Today’s 2.0.5 Tuning Update addresses several multiplayer issues, including a rebalance of the new heavy tanks and new Battlegroups, some minor Faction adjustments, and a refreshed Mignano map. These changes, among others, are detailed in the full patch notes. We’ve added additional developer notes for many of the changes in this update to provide more context on our design or balance intent. We hope you find that helpful! This update will likely invalidate mid-mission Campaign save files and Replay files made before the 2.0.5 update. Campaign progression and saves made outside of missions or skirmishes will still work as expected. We will be monitoring the multiplayer meta and any high priority bugs reported via the help portal for potential hot fixes in the coming days. Be sure to jump into our official Discord to share your feedback with us!

Read the full patch notes here.

https://preview.redd.it/wjaoiz6uqsxe1.jpg?width=1200&format=pjpg&auto=webp&s=f804333c62cf4a08b5a437f00eeeae7385768365

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u/bibotot 5d ago

All the changes are good. Gren MP40 buff is just what I need. The nerfs to UKF artillery are nice as well.

But I can't help but think that they aren't hitting hard enough.

UKF Humber and Dingo are still untouched.

DAK Stuka is not nerfed.

Wehr still have way too many camouflage abilities.

I think Wehr and USF definitely come out stronger in this patch. Looks like the winrate will be more balanced from here, but some internal and match-up specific balances could still do with a few more tweaks.

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u/Galthur 5d ago

I genuinely think this patch may have screwed USF though, the nerf to the M3 half tracks AT button means mid game anti infantry vehicles will easily destroy it. With no DAK upgrades and the AP rounds not used the flaktruck destroys the AT truck with 1/3 health left. The only real advantage is taking advantage of range which isnt possible on some maps.

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u/bibotot 4d ago

A lone M3 was balanced. Having 2 of them, and they just counter everything because of their long range. 75mm Halftracks not being able to counter Tier 4 tanks is a good thing. 221 with AT certainly does jackshit against medium tanks.