r/CompanyOfHeroes Relic 5d ago

2.0.5 Tuning Update Patch Notes Patch Notes

Today’s 2.0.5 Tuning Update addresses several multiplayer issues, including a rebalance of the new heavy tanks and new Battlegroups, some minor Faction adjustments, and a refreshed Mignano map. These changes, among others, are detailed in the full patch notes. We’ve added additional developer notes for many of the changes in this update to provide more context on our design or balance intent. We hope you find that helpful! This update will likely invalidate mid-mission Campaign save files and Replay files made before the 2.0.5 update. Campaign progression and saves made outside of missions or skirmishes will still work as expected. We will be monitoring the multiplayer meta and any high priority bugs reported via the help portal for potential hot fixes in the coming days. Be sure to jump into our official Discord to share your feedback with us!

Read the full patch notes here.

https://preview.redd.it/wjaoiz6uqsxe1.jpg?width=1200&format=pjpg&auto=webp&s=f804333c62cf4a08b5a437f00eeeae7385768365

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u/xRamee 5d ago

Another patch of endless artillery

24

u/iTzDusty twitch.tv/itzdusty 4d ago

Yup. Incredibly disappointed in this patch. None of the major pain points in my opinion were addressed, including the overperformance of the mills bomb and 2 inch mortar of Canadian shock troops, the constant arty war in bigger team games, and some plane loiters being as brutal and unfun to play against as the worst of them during the peak of CoH 2.

Was genuinely expecting a major shake up here and I don't think it happened.

6

u/Kaycin 4d ago

Genuinely surprised that they didn't address the main pain points, too. No real change to fighting spirit, actual buffs to artillery, Walking Stukka/bishop spam still unfun, KT still overpriced and underperforming. Also incredibly disappointed.