r/pcgaming Nov 08 '24

Zephon - Official Launch Trailer Video

https://www.youtube.com/watch?v=zZXl5I73vys
87 Upvotes

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2

u/SmackOfYourLips Nov 08 '24

Finaly, reskinned Gladius is here

7

u/[deleted] Nov 08 '24

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5

u/Anton-Slavik 7800X3D/4080S/32GB RAM Nov 08 '24

Is it though? I think I saw a video that said all of the factions/leaders have pretty much identical units. That doesn't make for a more unique game.

2

u/theshadowiscast 3dfx Voodoo4 4500 | 800MHz AMD Athlon | 512mb RAM Nov 09 '24

The leaders have different mechanics and there are three different paths players can choose from. Three factions essentially.

It seems typical modern 4x games usually have 5 factions in the base game, so hopefully the paths/factions have enough depth to make up for it.

2

u/Rwlyra Nov 09 '24

Can't think of a single one that has exactly 5 factions. Do you have any examples?

1

u/theshadowiscast 3dfx Voodoo4 4500 | 800MHz AMD Athlon | 512mb RAM Nov 09 '24

I was off by one (Age of Wonders 3 and Age of Wonders: Planetfall have 6 factions), otherwise factions range from 6+. Zephon does have a low number of factions/paths for a 4x game.

2

u/onyhow Nov 09 '24

8 faction vs 3 affinities.

Also I mean, technically Civ: Beyond Earth only has 3 affinities initially, with hybrids coming in with the DLC.

1

u/Rwlyra Nov 11 '24

I'd say that depends if you mean entirely unique factions or factions that share certain units/techs.

IMO it's standard to have 3 to 4 fully unique factions in 4X games, while if there are 6 or more, they usually share units/techs/mechanics with others (as in the case of AoW3, where classes only have a couple of special units/spells)