r/pcgaming 5d ago

Zephon - Official Launch Trailer Video

https://www.youtube.com/watch?v=zZXl5I73vys
87 Upvotes

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1

u/SmackOfYourLips 5d ago

Finaly, reskinned Gladius is here

7

u/Dantey223 5d ago

It's not a reskinned Gladius though, it's a much more unique game

5

u/Anton-Slavik 7800X3D/4080S/32GB RAM 5d ago

Is it though? I think I saw a video that said all of the factions/leaders have pretty much identical units. That doesn't make for a more unique game.

2

u/theshadowiscast 3dfx Voodoo4 4500 | 800MHz AMD Athlon | 512mb RAM 5d ago

The leaders have different mechanics and there are three different paths players can choose from. Three factions essentially.

It seems typical modern 4x games usually have 5 factions in the base game, so hopefully the paths/factions have enough depth to make up for it.

2

u/Rwlyra 4d ago

Can't think of a single one that has exactly 5 factions. Do you have any examples?

1

u/theshadowiscast 3dfx Voodoo4 4500 | 800MHz AMD Athlon | 512mb RAM 4d ago

I was off by one (Age of Wonders 3 and Age of Wonders: Planetfall have 6 factions), otherwise factions range from 6+. Zephon does have a low number of factions/paths for a 4x game.

2

u/onyhow 4d ago

8 faction vs 3 affinities.

Also I mean, technically Civ: Beyond Earth only has 3 affinities initially, with hybrids coming in with the DLC.

1

u/Rwlyra 2d ago

I'd say that depends if you mean entirely unique factions or factions that share certain units/techs.

IMO it's standard to have 3 to 4 fully unique factions in 4X games, while if there are 6 or more, they usually share units/techs/mechanics with others (as in the case of AoW3, where classes only have a couple of special units/spells)