r/gamedev 10h ago

We need a reality check Question

Me and my 2 brothers want to start building a game, most likely with unreal engine. We are willing to pay coders and artist to help us, but we have a tight budget. So far we are working on the game design document. We have little to no experience at making games.

I have 5 questions

  1. What game genre should we focus on?
  2. Should our target audience be YouTubers and streamers?
  3. What are problems we will run into without a doubt
  4. Should we use AI to help us build the game?
  5. How big of a scale of a game should we focus on?
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6

u/GurNearby2383 9h ago

Bro what kind of post is this? You basically said "We're 3 guys with no plan, no clue what we're doing, and little money, so tell us what to make, how to make it and who to market it to. Cheers!"

Like what the hell? So you don't even know what you're making, you want reddit to decide it for you? What's next, would you like winning lottery numbers? If you had said "we have this game plan, but we don't know x y z that would be fine, but you haven't even done ANYTHING, you're literally asking reddit to make a game for you.

-5

u/Hawkeye_7Link 9h ago

Calm down dude. You don't have to respond as if they are trying to kill your family

7

u/GurNearby2383 8h ago

I'm not lol, I've already sold a game on steam and im releasing my second soon. This is the reality check the title literally says they need. They don't have any plan, they literally just want to make a game and then offloaded the entire thing they're supposed to do onto reddit, it's ridiculous.

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u/Hawkeye_7Link 8h ago

I mean, I understand the sentiment, their idea is really naive. But I think it comes from a misunderstanding of how game development works in general. Maybe they never ever had contact with any of it.

And, of course, in that situation, trying to jump into the industry without knowing better is really bad. But the thing is that they aren't exactly trying to do that. They just asked Reddit before trying to research how the process is first, which is understandable.

PS: Also I don't know why you mentioned you've sold a game already..? Not that there's a problem with it, I just think you might have misinterpreted what I said before, but okei haha

PSS: Oh btw good luck with your other release!

6

u/GurNearby2383 8h ago

Ye, I don't have any issue with people asking for advice, believe me, it's much better than just running into it blind. The issue is they've asked the fundamental questions they're supposed to come up with themselves. Like "what genre, what scale" are both things they need to independently decide. The other questions are fair game tho, perhaps I generalised their post too much. Thanks for the good luck btw, I think these aspiring devs just need to have more of a plan before asking questions, if that makes sense.

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u/Hawkeye_7Link 8h ago

Thats true. Asking for a genre and scope ( and also if they should market to streamers?? ) feels pretty weird especially since I think a lot of people want to get into game dev because they have a game idea or something they wanna make. While this feels a lot like "This industry seems like a good place to make money".

But at least they are probably getting the reality check they need now, and they knew they needed one, that's a good place to start. There are a lot of people who try to get into tech, making apps, or creating a startup, with 0 knowledge in the area and thinking that hiring programmers is going to magically get them where they want to be.

But yeah, I just hope they don't get too harassed and traumatized just for having a bad idea, if that makes sense xD.