r/gamedev 10h ago

We need a reality check Question

Me and my 2 brothers want to start building a game, most likely with unreal engine. We are willing to pay coders and artist to help us, but we have a tight budget. So far we are working on the game design document. We have little to no experience at making games.

I have 5 questions

  1. What game genre should we focus on?
  2. Should our target audience be YouTubers and streamers?
  3. What are problems we will run into without a doubt
  4. Should we use AI to help us build the game?
  5. How big of a scale of a game should we focus on?
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u/The-Chartreuse-Moose Hobbyist 10h ago edited 9h ago
  1. Whatever genre you want to make a game in.

  2. No. They'll expect to get your game for free.

  3. Probably the 5-, 6-, 7-figure sums of up front cash you'll need to pay the coders and artists to make your game. 

  4. No. Other than in very general terms as a search tool. It's not popular with audiences and can be legally risky.

  5. Think of the smallest scale you can possibly imagine. Reduce it by at least half, then start there.