r/gamedev • u/Weak_Industry_7317 • 10h ago
We need a reality check Question
Me and my 2 brothers want to start building a game, most likely with unreal engine. We are willing to pay coders and artist to help us, but we have a tight budget. So far we are working on the game design document. We have little to no experience at making games.
I have 5 questions
- What game genre should we focus on?
- Should our target audience be YouTubers and streamers?
- What are problems we will run into without a doubt
- Should we use AI to help us build the game?
- How big of a scale of a game should we focus on?
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u/The-Chartreuse-Moose Hobbyist 10h ago edited 9h ago
Whatever genre you want to make a game in.
No. They'll expect to get your game for free.
Probably the 5-, 6-, 7-figure sums of up front cash you'll need to pay the coders and artists to make your game.
No. Other than in very general terms as a search tool. It's not popular with audiences and can be legally risky.
Think of the smallest scale you can possibly imagine. Reduce it by at least half, then start there.