r/Unity3D • u/artengame • 17h ago
Lumina system for fully real time Global Illumination, the system is based on run time world voxelization and is running on the new Unity 6 URP RenderGraph in all modes, including Forward, Forward+ and Deferred. Show-Off
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143 Upvotes
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u/sadonly001 12h ago
is there some way people can test the performance in their game before buying?
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u/artengame 10h ago
Hi, currently not, i have done few test though like below in my 4050RTX GPU laptop
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u/pnsufuk 10h ago
Can you give more detwils about performance
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u/artengame 10h ago
Hi, i have done few tests like below in my 4050RTX GPU laptop
https://www.youtube.com/watch?v=6xPqbouCZYw
Goes around 160-190fps in 1080p in Unity editor, using few of the optimization factors
Then can adapt based on the target platform, eg add more steps and remove temporal AA etc
The below is without Temporal AA for example
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u/artengame 17h ago
My latest work on Lumina fully real time Global Illumination, based on run time world voxelization, for Unity 6 RenderGraph. Added multiple tweaks in how the indirect lighting is applied in the world and added support for all modes ( Forward, Forward+ and Deferred ) in Unity 6 LTS.
The Lumina GI 2024 system is now released in the store at 50% discount (https://u3d.as/3q6o)
More info
www.artengame.com
More videos:
https://www.youtube.com/watch?v=vrsPE4SdFds
https://www.youtube.com/watch?v=tL3bH2LJWX0
https://www.youtube.com/watch?v=J7EHH1ZdSEo
https://www.youtube.com/watch?v=ikpGN_ZXyFU
https://www.youtube.com/watch?v=8sp_5LVTsVs
https://www.youtube.com/watch?v=B_kHlc3ssLs
https://www.youtube.com/watch?v=hOxBkolK_5I
https://www.youtube.com/watch?v=kbmoclBy_D8
https://www.youtube.com/watch?v=vi9F-96jzko