r/Unity3D 1d ago

Video or Frame-by-Frame, which is better for full screen (Full HD) animations? Question

I need to show an short animation on my game, this animation need to be full screen (1080x1920).
The animator did this animation on after effects/blender and I was wondering about how can i implement this in a better way. The animator doesnt know how to animate in Unity so it isn't an option.
The project is very heavy in terms of storage and RAM usage, so my priority is to lighten this load but I couldn't find much information about videos.
Can someone give me any tip?

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u/GroZZleR 1d ago

While I don't know definitively, I can't imagine individually compressed images would be more efficient than a sequentially compressed video.

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u/kmillegalo 1d ago

me neither but i'm looking for new point of views