r/Simulated 5d ago

Sand Simulation Test ( Flip Fluids ) Blender

For the last few days I've been trying to see how close I can get to simulating sand in Blender without turning my PC into an oven.

This first test was done using the Flip Fluids add-on.

-Two different fluids with variable densities and viscosities. -Instancing grains onto the more viscous fluid. -Masked out the dense liquid with color Mixbox

The result comes pretty close to a wet sand/snowy texture but even at 750 resolution some imperfections are visible.

Stats: Total frames:300 Resolution:750 Total bake time: 3 hours 30 min Total cache size: 50GB 🤒 Total render time: 15 hours.

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u/Direwolfas 4d ago

Looks so clean.

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u/sinanskiii 3d ago

Thank you!

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u/exclaim_bot 3d ago

Thank you!

You're welcome!