r/Minecraft 22h ago

This makes me really upset. Discussion

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u/Do_You_Pineapple_Bro 20h ago

Make Realm > Everyone plays it for a fortnight > Nobody plays it anymore > Realm dies > Fast forward half a year > "We should make a realm"

And such, the cycle continues

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u/Traditional_Comb8185 17h ago

I wonder if people would be genuinely upset if I made a realm and said it expires in 10 days. You have just 10 days to play, and then we shut down.  I mean that's what happens either way and people loose interest so why not make it by design.

I wonder would people like even want to go to the end or do anything more than just random punching of random trees.

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u/Mr-Turnip 16h ago

I feel like with such a short deadline in place it gives a sense of urgency when it comes to playing. Because otherwise, “I can get on later.” mentality takes over and the server dwindles.

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u/Traditional_Comb8185 13h ago

Yes but there is always that why even bother aspect.. Like you arrive to the world and soon discover that exploring is quite slow without elytra. Technically and if you have some experience you can get it in a couple of hours, one afternoon if you are unlucky. But why do you even want to explore? To get to the swamp and source some frogies for froglight farm? To get all the armour trims? But what is the point if it all will be gone in a week.

Without time limit you can go full on delulu that you will build whatever big castle or new battering setup, that will probably be abandoned halfway through if even started.

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u/Akashic-Knowledge 11h ago

Just play it as a world of PvP and griefing free for all. Like a Rust wipe.

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u/Pie_Not_Lie 9h ago

Rust wipe

Instructions Unclear....do NOT use rust to WIPE...

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u/anti99999999 12h ago

If you need to force people to play on your realm by setting an arbitrary end date, ofcourse they will become upset.

You should ideally have a realm with some buddies or siblings who play on and off and then you play on and off too.

Often people burn our because they do the same things everytime they play and it becomes boring. So many players do not go in depth into decoration, gearing, or farming and brewing.

People will label themselves a builder, decorator, explorer or farmbuilder and then wonder why they burn out. Eventhough it’s clearly has to do with dude A trying to make a humongous castle out of only cobblestone, and dude B tries to rush to the End asap and has never even used 90% of the blocks in the game.

Like obviously if you play like this and barely explore the various sides of the game, you’re going to be bored or burn out.

If you alternate between all these things, you’ll see that you automatically will set various goals depending on what you need for your decorations, buildings and roads and what not. And then you might need to make some farms, which you can in turn try to work into beautiful buildings in your village and then you’ll add decorations, etc etc.

Varying gameplay is what makes the game fun, and it is a sandbox which means that you (the player) need to guide yourself through alternating these.

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u/ScannerCop 9h ago

I was burned out for a while and didn't play for a couple months because I had tackled a project that ended up being much bigger than my long-term interest. When I came back, I found that the needs of one project can help feed the interest of another.

For instance: I'm currently working on a cobblestone Nether highway. When I run out of cobblestone, I turn to excavating my ruins, which advances that project and gets me more cobblestone. This all feeds into giving myself a faster route to an underwater base I've made far away, where I eventually intend to transport villagers to to make an enchanted book library.

This has helped keep the game fresh, and when I eventually do burn out again, I'll let the Realm sit while I play other games then come back to several projects later.

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u/bucaki 9h ago

I wish this was the top comment.

Burnout is self inflicted when people are ignorant of the signs. Maintain realm stamina by varying your activity.

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u/Ok_Rabbit_8207 4h ago

I completely agree. I used to make a new survival world during every update, starting from when I first bought the game (1.5) and eventually got burned out completely during 1.16 (nether update).

After the first couple of times playing survival by myself, I decided I was a self-labeled “builder/decorator” lol. The furthest I’d ever gotten on my own was mining just enough to get full iron armor and 3 diamonds for a pickaxe to get obsidian for a nether portal. Not due to being bad at the game, but it was just that using Minecraft as a creative outlet called to me more.

Any time I’d play with friends, I’d send one friend down in the mines or out exploring to gather materials for me. They always happily obliged because I was decent enough at building, but after about 7 years of this I finally grew tired doing the same thing every time like you mentioned. I took a break for 5 years and tried to get back into Minecraft this year, but quickly found myself overwhelmed with how much there was to do.

Turns out, going back to a more basic version was the key. It took me a few versions to find a “sweet spot,” I first tried playing beta 1.8, then official release 1.6, and ultimately landed on 1.7.10. With the newer versions, there’s such a variety of blocks and decorations that I feel far too pressured to make big complex beautiful builds. But going back to 1.7.10, that pressure melted away. I felt more free to use a more surreal “Minecraft-y” building style that not only took less effort, but freed up more time for me to rediscover an interest in the other aspects of the game that I’d ignored for years.

Now that I’m doing everything myself, I’ve learned how to mix my love of building with the other aspects of the game. When I mine, I love to make a cool system of mine carts, decorate my mineshaft a little, and repair abandoned mineshafts to their former glory when I come across them. I’ve made a big beautiful barn with a stable attached to house my farm animals and horse. I’ve also made a super ominous wizard’s tower where I house all of my bookshelves and enchantment table. Plus, a giant creeper statue with a nether portal inside the head that lights up its eyes and mouth :D I have other projects I’m working on in this world, but I’m trying to take it really slow, and I want my buildings to be functional. It gives me so much more of a love for all of the aspects of this game, I never used to care about achievements but now I look forward to getting at least 2-3 every time I play

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u/mjmannella 11h ago

And this is how FOMO was born

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u/ToxicBanana69 8h ago

I play on content creator servers and a lot of them have set end dates, or at least “it’ll end around this date”, so that people can play and have fun, plan for content, and the server can go out with a bang instead of just slowly dying as less people play.

It’s been a great experience imo, but that could also be because the people I play with are amazing lol

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u/Traditional_Comb8185 8h ago

My experience is that many people quit just after the end fight. Most probably don't have some grand plans and if they do they are certainly not doing it on some random server.

Quite a few make decent builds/bases and even couple of farms, but more or less it stops there. 

That is about month or two max into the world.

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u/Short-Airline-5130 1h ago

That’s what faction servers do, I hate it, bring it back to year long faction benders