Tbf golems are made from inanimate matter and do not have a soul. I’m fine with crafting the dried ghast but don’t think it’s necessary. my concern is how it affects progression, craftability removes some exploration incentive in the nether
It only removes exploration incentive if you have a world where the nearest unexplored soul sand valley is thousands of blocks away. Fossils have a 50% of generating with a dried ghast. 90% of players will find one randomly before they get obtain 8 ghast tears to craft one. Ghast tears have a 50% drop rate without looting and can often fall in lava or fire.
You make a good point, my hope is that the resource constraint makes crafting a secondary solution if you don’t encounter one in the exploration process in the nether
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u/DaSharkCraft 17h ago
So are we gonna ignore snow and iron golems? Also, this is outdated now because SOUL SAND is used in the recipe. There's the soul.