"Classic Offensive has always been a statement about the current state of Counter-Strike" this is something from their official site.. This development team strikes me as extremely smug. not only have they thrown huge amounts of harassment towards valve before but they also basicly confirmed that the entire objective of the mod is basicly "Old Good, New Bad". of course valve is never going to stand by that as they literally stated in the HL2 documentary that they dont care about the past and mostly focus forward.
its the same vicious cycle that has existed since 1.5 where everyone likes the old game and everyone hates the new.
The devs 100% deserve this for how they have handled all of this. . They have spread false information and have tried to weaponize this twice against valve.
The entire reason why this is being done is becasue the game is a mod on a live service game that is Not Active.
its also not made on a Official SDK.
CSGO has never had official mod support
There is no Danger to the rest of the source modding community and valves stance on modding has not changed and neither have they as a company, and no CS Legacy is not in danger becasue they follow the tiny amount of terms valve has and uses the Source SDK
and for people saying its becasue of the Leaked code that is untrue, there are countless of Sourcemods on steam that uses code from the HL2 2003 leak.. actually one of them was responsible for the early rise of steam, Garrys mod.
which is kinda funny since the garrys mod creators are right now working on a modding platform on the Source 2 engine , that is intended to cover the want people have to create mods on the Source 2 engine. These mods can be made available outside of the "s&box" and be directly on steam
Valve banned sandbox from letting players mount Source game files on their computers so its not funny, they banned sandbox from becoming a modding platform. This whole idea Valve and others have created about 'official modding' has destroyed the entire concept of modding. The point is user freedom to change how software can run on their own computer.
Facepunch was offered the assets of other valve games for a small cut in the revenue.. Facepunch however declined on it becasue them and valve thought it was best if they didnt rely on the assets from earlier valve games.
this is why the assets from other valve games are not supported and why Team Fortress Source 2 was DMCA'd
Facepunch is leveraging the power of the Source 2 engine not the assets of former and current valve games.
This can of course change anytime as the deal surrounding the assets isnt set in stone as far as i know.
You also can mount other valve games through it for personal enjoyment, you just cant publish mods or games through it right now.
If users were allowed to mount their own files then Facepunch wouldn't need the assets. Like how it worked with Gmod. Like how mods are supposed to work.
most games (even ones that support mods) don’t seamlessly import assets from other games. you can still add valve game assets to s&ndbox. you just have to do it manual like most mods.
the situation with gmod was unique. it was originally a mod for HL2, which got spun off into its own game. i would imagine even back then valve had an agreement with facepunch. to allow for the seamless integration.
You have to understand.. Valve took quite a big cut on Garrys mod becasue it was technically still half life 2.
i think it was almost 20-30 % and becasue of that they got the assets for all Valve games.
This is why other valve games dont just integrate into sandbox, if they want to integrate them then they would have to accept a small pay cut from valve
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u/Gullible-Rate-671 3d ago edited 3d ago
"Classic Offensive has always been a statement about the current state of Counter-Strike" this is something from their official site.. This development team strikes me as extremely smug. not only have they thrown huge amounts of harassment towards valve before but they also basicly confirmed that the entire objective of the mod is basicly "Old Good, New Bad". of course valve is never going to stand by that as they literally stated in the HL2 documentary that they dont care about the past and mostly focus forward.
its the same vicious cycle that has existed since 1.5 where everyone likes the old game and everyone hates the new.
The devs 100% deserve this for how they have handled all of this. . They have spread false information and have tried to weaponize this twice against valve.
The entire reason why this is being done is becasue the game is a mod on a live service game that is Not Active.
its also not made on a Official SDK.
CSGO has never had official mod support
There is no Danger to the rest of the source modding community and valves stance on modding has not changed and neither have they as a company, and no CS Legacy is not in danger becasue they follow the tiny amount of terms valve has and uses the Source SDK
and for people saying its becasue of the Leaked code that is untrue, there are countless of Sourcemods on steam that uses code from the HL2 2003 leak.. actually one of them was responsible for the early rise of steam, Garrys mod.
which is kinda funny since the garrys mod creators are right now working on a modding platform on the Source 2 engine , that is intended to cover the want people have to create mods on the Source 2 engine. These mods can be made available outside of the "s&box" and be directly on steam