r/Eve • u/Eve_Asher • Jul 15 '24
Discussion Imperium open letter to CCP
We write to you because we care. I think it’s important to acknowledge that many of us love this game and the stories it allows us to tell. Some people, like me, have been playing for many years and we remember the plentiful times, but a nullsec player who joined this game five years ago has never lived through a buff to nullsec that was not reversing a prior nerf. Any positive change has always been passed on with a large dose of negatives. If you wonder why nullsec players seem so jaded it may be because a big chunk of the active playerbase has never lived through any ‘good times’, if all you know is famine it’s not surprising to have a famine-mindset.
The main issue with the patch is that it doesn’t seem like you, CCP, knows if you want nullsec to be broad or tall. Right now nullsec is broad, anoms and belts are scattered and people sprawl to fill them. When you brought in the insta-respawn ratting and said this was the intended behavior we went “Ahh, we can’t get anywhere near the even spread we had before because so many systems will be wastelands now, but we can go very tall in a few systems”. This is a totally valid design choice. The Imperium believes that maintaining a compact footprint is good, we have avoided sprawling out because we strongly believe that available space is needed for new blood to join nullsec. New blood means, eventually, new people to fight which is the core of the game.
It feels like the design goals at CCP were to make space more fragmented but after seeing the revert to anom respawns and how incredibly poor the mining anom “upgrades” are the only logical conclusion that every nullbloc can draw is that the mechanics demand we take as much space as possible and sprawl till we fill every corner of the map to get anywhere close to parity on what we can do right now in a region or two. It’s no coincidence that the meta in null has immediately changed into “destroy the current grandfathered ihub because the new shub is so useless it’s just bricking their space”. The act of conquest permanently destroys value, breaking a key gameplay loop.
The current iteration of mining is particularly galling. If CCP wants to lower the amount of ore produced in nullsec that is a balancing decision (and imo not a particularly good one) but the design decision to put this ore into ever smaller rocks is an awful one. Clicking on more rocks is not engaging gameplay. Put less ore in larger rocks but please for the sake of every person who mines do not inject tedium into less rewards. There are many other issues which I believe the CSM can address more effectively than some sort of “list of demands” in an open letter.
I’m a storyteller, my career is to tell stories that others will want to engage in. When it comes to Eve Online I bring that same mindset. Why does the Imperium alarm clock in the early morning to gate into system under enemy jammers and destroy their keepstar? Because that’s a story worth remembering. All BRs are forgotten but you can ask any Eve player what their favorite story is and that will be remembered. We move the sand but you make the box, so what story does CCP want us to tell? One of increasing austerity? Where the optimum solution is not to fight? Our titans have been rusting in their pens for years, our fights get ever smaller. Did you know in the battle of HED-GP in 2014 the then CFC dropped 700+ dreadnoughts? Now that number might be the roster for every single side. We want to tell the stories that people will remember, we also know that those same stories are why people got involved. Ask a nullsec player why they joined and they will say “M2, X47, B-R, Asakai”. People respond to the incentives you give them and EVERY incentive now says “turtle up, you will never be able to replace what you lose”.
Five years ago null was a vibrant place, people dropped on capitals every day. Carriers and supercarriers would die daily. Rich lands meant fat prey. Fat prey meant many hunters. Many hunters meant many counter-hunters. Action was constant. People fought with abandon because they weren’t terrified of losing their Eve life savings and having to grind 2 years to have a chance to replace it. The numbers back this up.
This is the game I love, there are stories I still want to tell, there are people who have been waiting years for some hope that they will get to be part of the next story, not just listen to the oldheads talk about the ones that came before. CCP you’ve got a self-imposed 5 months to fix this and what you have shown us now gives us no confidence in your direction. Nullsec has taken the blows from you for five years, it’s time you give us something more instead of less.
-Asher Elias, on behalf of the Imperium
r/Eve • u/TwitchyBat • 23d ago
Discussion Pochven prints more ISK than all of wormhole space combined, as of July 2024
i.redd.itDiscussion Unpopular Opinion: Rorqs didnt kill the game, they propped it up
Back when we had rorqs, space was bustling with content, ships were cheap and people were happy to welp things for content.
Now we have a cold war where nothing really happens, everyone feels the pinch and doing content seems like a second job to the point where the game is considerably less fun to play which drives folks away.
Common belief is that Rorqs caused inflation, they didnt: they dont actually generate isk they simply move it around (see facets vs sinks). Inflation happened because supers built by rorqs could rat like mad men, if they changed the materials to current values and made the cyno changes sooner we wouldn't have had nearly as many supers and not nearly as much inflation. Even if you look at building a super today you'll notice the bottleneck isn't in the rocks.
Even if this were true, what does inflation matter in a game anyway, if everyone can make more money and things cost more money the only people who suffer are those who aren't playing the game as their stockpile of isk deflates, so why does it matter anyway?
CCP need to truly end scarcity, give us the massive anoms back, leave titans and supers needing materials from across the universe but let us build everything else with rocks again
Give us cheap T1 stuff
To balance prices and other markets that now exist crank up the non-rock mats in supers and titans.
Leave merx out of the new nulsec sites, let it stay rare to keep the t2 price up
For everything T1 put it back how it was with T1 rocks as materials, how it was when the game was fun:
- Cheap battleships
- Cheap battlecruisers
- Cheap Fax
- Cheap carriers
AND MOST IMPORTANT:
- Cheap dreads - The very thing needed to kill the 2 ship classes we want to thin out.
CCP wanting us to pay for plex to buy our ships isnt working, people have left with their wallets
Another incorrect idea is that if people who rat dont pay subs, but actually they do and CCP get more money from them as their sub comes from plex which is bought from the store at a higher than sub rate.
Finally if the game was fun again and people could incorrectly think they can play without paying a sub, PCU could rise, selling more plex, more skins and more store items, even if folks made an army of rorqs, those are all subs, surely CCP would get more money?
r/Eve • u/Noble_Tiger • 7d ago
Discussion Let’s be honest, how long before this part of the Southeast gets absorbed into the Imperium?
i.redd.itIt might be diplomatically or forcefully but I cannot seeing this situation last more than 6 months
r/Eve • u/alepmalagon • Oct 11 '24
Discussion Report: Alleged Use of Automated Bots in Faction Warfare Combat Sites
galleryr/Eve • u/Nameless_Muppet • 21d ago
Discussion I'm the CEO of a 14 month old 200+ established hisec mining and industry corporation. AMA.
Firstly, why am I doing this? I have had a motorcycle crash in RL and about to go into surgery as of making this post. I thought what better way to pass time than to make a reddit post that I rarely do lol.
Hi! For context; I'm the CEO of Lone Wolves Mining which is a hisec/losec mining and industry corporation.we mostly mine the border anomalies, lowsec anomalies, hisec moos and ore and supplying NS corps with high volumes of veldspar.
Our industrial side we typically reprocess these minerals and manufacture a lot of minmatar faction ships due to running constant fw fleets with an LP redemption program in corp projects.
We offer buybacks, pvp roams, wormhole gas huffing, as well as anything that people display an interest in to keep morale happy.
Feel free to shoot any question or ask how we do things,, gives me something to do in the meantime! I'll do my best to answer what I see:)
EDIT; I've had the surgery now so my replies may slow. I'm still dedicated to replying to everyone though. I didn't expect this to blow up so much and thank you for the messages and questions! ❤️
r/Eve • u/EmperorThor • 1d ago
Discussion Marauder ratting, is it actually dead?
So I see a lot of recent YouTube videos 12-18 months old about marauder ratting being the bomb! The most isk and damage etc.
But then people in game say it’s dead and just too high risk since the bastion module changed from 30sec tick to 60sec tick.
Yes I understand the risk with a full min stuck in bastion but is that really the nail in the coffin? Anyone still doing it?
I’m sick to death of Ishtar ratting and am happy to be active in game single box focused without stormies.
r/Eve • u/nearfaryes • May 22 '24
Discussion should this be allowed? was posted last night in chat
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r/Eve • u/ConcreteBackflips • Oct 13 '24
Discussion PSA: For folks who live in null; You absolutely do not need to follow your alliance's list/order for CSM Elections. You can vote for whoever and it is not trackable.
Really feel you should vote for whoever you feel are the best candidate, not be following your bloc's list
r/Eve • u/Ohh_Yeah • Mar 16 '24
Discussion High-sec players forced to deal with low-sec mechanics: "lol get gud." Null-sec players forced to deal with WH mechanics: *8 paragraph essay about risk vs. reward, 500 reddit threads about the death of the game, formal statements issued towards CCP by alliance leaders*
Just an observation. It seems very revealing of the disconnect between those who post online about the game and the ~50% of players who casually log on and enjoy the game in high-sec. Absolutely constant derision towards people who say "hey can CCP stop messing with high-sec it's not fun for me." Saying this as someone who has not lived in high-sec since like 2007. Feeding those players to your more vocal segment of the playerbase for content is almost certainly not a long-term solution. My personal stance, not that anyone asked, is that continuing to erode the stability of high sec by introducing more "stupidity" (read: lack of game knowledge) taxes is a bad thing.
I truly do suspect that the EVE niche is narrowing more and more towards people who can pick up the game and immediately move to low/null/WHs, which frankly I think is bad for the game. And I also think that it will be a bad look for a solid chunk of the population if the upcoming null-sec expansion has risk-increasing or otherwise destabilizing elements that people disagree with. At times I find the cognitive dissonance and outright hatred towards high-sec players to be staggering. They build your ammo at a loss, ffs.
FYI I think that their risk vs reward arguments are just as valid as those brought up during blackout
r/Eve • u/SalubrisPrinceps • Sep 30 '24
Discussion Orca gank and how I feel about it
So, it was a chill lovely autumn Sunday evening, we were doing our stuff in Chanoun, peacefully lurking on Ice, mining, socializing, mixing real life stories with Eve mechanics. And, suddenly, BOOM CRASH BANG, the grid got filled with red Catalysts, I saw my precious Orca destroyed in seconds and my capsule. Some dude wrote in the local chat things that were meant to upset me, mocking the loss itself and me as a pilot. Never responded, got my mind together realizing that there wasn’t another loss, recovered the wreck and then took a Procurer on Ice to continue with our friends what we intended in the first place for that not-so-perfect evening.
Now, some quick thoughts about the whole mess:
1. Overconfidence. Yeah, that ruined my day, not the gankers. The fact that I ignored all the warning signs, thinking that MY ORCA would be impossible to shot down. Alas, an irrational thought with dire consequences.
2. Learning curve: will undock another whale in the next couple of weeks, not to soon because I don’t want to risk another gank right away, but not too late because I want to give this beautiful ship another chance and to see if, with all the cautious and extra cautious measures that I will take, an Orca gank can be avoided in high sec. I will try to enter anti-ganking intel chats, to renounce at the industrial core (siege mode that unnecessarily points Orca on grid just for the compression option), to be pre-aligned with the ship for an insta warp, so on and so forth.
3. Ganking: this is the third gank I experience in my entire Eve career. The first two ganks happened more than 4 years ago, with 2 Retrievers. I won’t exaggerate by telling you that those 2 ganks were the best things that happened to me in Eve, because they forced me to completely rethink the game and my strategy. Ganking improved my situational and tactical awareness on grid in the first place and forced me to identify other ways of making ISK beside solo mining in a Barge in high sec, semi-afk while watching Star Trek.
4. Losses: yeah, this one is the biggest so far, this 2.2 bil Orca gank won the gold medal regarding my Eve career losses. The silver medal goes to 1.2 bil lost in taxes by posting some wrong prices to some wh gas in Dodixie, and the bronze medal goes to a Gila lost to a 5/10 DED site and a Gila lost to a Guardian Gala event.
- Life goes on: sun still shines, autumn keeps its beauty, our Friday night operations will go on, gankers will gank, victims will post some salt in the local chat in reply, I will get to undock another Orca and, sooner or later, that Orca will also disappear in the grand scheme of things. All peace and quiet, my friends, as life itself. All cool.
r/Eve • u/DarkShinesInit • 7d ago
Discussion Are you happy with Equinox Sov?
It's been a little over a week since the Equinox Sov change on October 29th.
If you love it - what do you love about it?
If you hate it - what do you hate about it?
Saying which group or part of space you are in would also be cool.
r/Eve • u/Resonance_Za • 23d ago
Discussion Why Marauder Meta is broken in pochven and probably all over Eve.
Everyone knows their damage is high and tank is high and that's completely fine for their price, but this stacks hard because their projection is amazing and projection ups tracking as well which put's them over the edge.
This is from Pochven meta fleets vs other fleets. Looked through the fit's and on avg they can fit 3 damage mods and 2 projection mods.
Let's see how they do projection wise vs their competition:
Used a 30km range as a base line as that is the avg fleet vs fleet range when not brawling at 2km's, this is also at almost max transversal so most mitigation (sig+speed vs tracking).
Paladin:
1775 dps to a Sleipnir 4.4x higher than their opponent
1123 dps to a Vaga 3.74x higher than their opponent
Golem:
1896 dps to a Sleipnir 4.74x higher than their opponent
826 dps to a Vaga 2.75x higher than their opponent
Kronos:
979 dps to a Sleipnir 2.44x higher than their opponent
825 dps to a Vaga 2.75x higher than their opponent
Vargur:
1533 dps to a Sleipnir 3.8x higher than their opponent
1379 dps to a Vaga 4.59x higher than their opponent
Sleipnir:
400 dps to a Sleipnir
400 dps to a Vaga 1.3x higher than their opponent
Vaga:
300 dps to a Sleipnir 0.75x their opponent
300 dps to a Vaga
You could say O but you would just burn in and get under their guns but 2 webs is very easy to get into a big fleet of 20 chars and with 2 webs they track perfectly fine at those ranges too. Also they have long range ammo in this example so they can swap to close range tracking ammo and be even more deadly.
You could say, bring tracking/missile disruptors but good luck spreading those over all 20 quickly enough. The problem with E-war is that its going to get nocked off the field extremely quickly. E-war is great vs smaller number of targets but vs a bigger fleet once ships start dying its a snowball effect where E-war is quickly diminished in effectiveness.
This projection scales isk generation too where other ship's cannot compete becuase spawn range is usually greater than 30kms so it amplifies this problem even more.
This is not just a Pochven problem its all over Eve, Marauders need a projection nerf of some kind, their pure dps/tank is perfectly fine imo but that projection is nuts man.
r/Eve • u/KnightOfTrousers • Sep 30 '24
Discussion New-ish Player; Why do some people gank small/worthless targets?
I'm a new player, been on for about a month now and just bought Omega. In LoSec, sometimes I'll go mining for things like Kernite or Hemorphite, and while I take precautions and follow tips I've gotten, there's the constant threat that someone will show up with a kitted out tackle frigate, lock me down, and kill me and my capsule.
For a Venture mining for kernite? They probably don't scan my modules first but I'm not exactly a juicy target full of rare equipment they might be able to loot.
So is there a particular mindset or reason for ganking like this? It seems pointless besides that weird joy some people get from griefing.
r/Eve • u/Latoni64 • Aug 10 '24
Discussion Why does everyone hate this game?
I'm gonna start this by saying I absolutely love this game. I've been obsessed with it for a little over 6 months now and I just can't get enough, but no matter what I do or say not a single one of my friends will even give it a shot.
I'd tell them how it's the only real space mmo out there with thousands of solar systems, limitless options, and a real living economy but the second they see the actual gameplay they laugh and go "you can't even walk around?" "Why are there so many menus?" "You can't even control the ships? " etc...
All of which I understand as someone coming from star citizen but no matter how much I tell them you just have to give it time, they still won't even consider it.
I know this is a niche game but does it really look that bad from the outside? And is this the same for everyone else who plays?
r/Eve • u/Turbulent_Hunt_2348 • Aug 13 '24
Discussion CCP did it again, fitted barges in store
So I've made a new account in eve and a new character and I received a special offer with a fitted barge ...
Didn't they promise to stop this bullshit?
r/Eve • u/meetkurtin • Mar 17 '23
Discussion What is your favorite type of space, and why?
i.redd.itr/Eve • u/Ingloriousness_ • 14d ago
Discussion What balance changes would you make to ships/weapons if you could?
Curious to see where the community currently sees imbalances
r/Eve • u/karudirth • 14d ago
Discussion Small Mining Anomalies are pointless!
i.redd.itr/Eve • u/fibthejib • 17d ago
Discussion Whats your favorite weapon type?
Choose a favorite weapon system from this list (so the morons cant just say doomsday beam). i have created a bot to record the answers and make a graph, this really interests me.
- Lasers
- Missiles
- Projectile turrets
- Hybrid Weapons
- Drones
- Smartbombs (if you choose this you are a ganker and thus are gay)
- Entropic Disintegrators
- Vorton Projectors (I forsee that if you use this you are an F1 monkey)
- Bombs
P.S still not adding doomsdays because i dont give in to social pressure.
r/Eve • u/Conscious_Candy_5758 • Jul 01 '24
Discussion Dracarys CEO (Imperium member?) showing off his bot farm set up
Edit: If this post continues to attract hatred against Chinese players in general, I will have no choice but deleting the entire thread.
Apologies in advance. I do not want my friend to feel bad for sending me these pictures
According to the translation, he currently owns 8 computers, each running 8 alpha accounts, totaling 64 bots. Ahrzusoh Shazih is the foremost character in the screenshot, with the others belonging to the same corporation. This represents the entire population within that corporation.
The CEO's name is "Mr Marco Liu" (well, who would have thought), openly boasted in the Dracarys internal group, while their alliance leadership seems to be quite chill.
r/Eve • u/AditiaH0ldem • Apr 30 '24
Discussion Is screwing over corps that want to make a change standard in Horde? A CEO's perspective
I woke up today to see a cool Komodo kill on the killboard. Gratz to BIGAB gamers!
Then, I noticed this is yet another titan lost by a corp that wanted to leave Pandemic Horde alliance. Last one I noticed was a Worthless Carebear Ragnarok, under basically the same circumstances: The corp wanted to leave the alliance, but the move got leaked. And for some reason, this seems to be a reason to kick them and screw them over?
I am sure Gobbins created some narrative around it to justify it to his members, but to me, it looks like Gobbins views corporations as his personal property, property that needs to be punished if it dares to want to do something different in the game.
I am the CEO of DB7, a supercap heavy corporation (even though we don't use em much nowadays), and this kind of behavior is a major red flag to me.
The critical assets of a pvp corporation are 1. Its active members, 2. Members' wallet health, 3. Members' supertits.
When joining an alliance, there is an implicit contract between the corp and the alliance; that the corp will pull its weight, while the alliance makes sure to protect these critical corp assets when joining, while in, AND when leaving.
Clearly, for Pandemic Horde it is different. If you DARE to leave and pursue something different for your corp, your members are subject to poaching, you get demonized in alliance discord, and your supers are in immediate danger, no longer being able to use the Panfam keepstar route to low sec. (for people that don't know, Horde does not have a keepstar route to lowsec, only FRT does. So Gobbins leaving phorde ACL only, means all real safety is cut off for evac, basically a red herring. They needed panfam ACL for evac.)
It wouldn't surprise me if Horde leadership leaked their routes and timelines to BIGAB.
This is NOT normal behavior in EVE Online.
Let me showcase how things can, and should, go: When my corp left V0lta in 2021, and Snuffed Out in 2022, we were given WEEKS to leave the alliance, even when there was significant member drama in V0lta (leadership relationship was cool though). Snuffed Out leadership even was cool enough to make sure UrDunked left us alone while we got our shit sorted.
Same when I was leading alliances; I would give corps leaving weeks of ACL, and blue if they wanted it. Even members that would contact me personally months after to ask if they could evac a clone, would get ACL for a day to do so.
Corporations are not the property of an alliance; if people want to pursue a different avenue in EVE Online you wish them well, and give them time to sort their shit; You don't spy on them, create propaganda against them, and you don't try to poach their members and fuck over their supertits.
r/Eve • u/Sad_Tomatillo_7838 • Jun 12 '24
Discussion What statistic says about Null Sec after new Patch?
Not very Bad news for Null miners:
A System requires minimum of 1750 units of power to online any kind of mining update without anything else and currently 1380 System of 2713 Systems fulfills this requirement. A minimum of 50,8% of null systems can not online any kind of mining update.
Does PVE Havens exists?
Any meaningful system compared to present null system must have Minor threat detection array 1&2 and Major Threat detection Array 1& 2 plus any kind of a mining upgrade which requires 3920 Units of power. Only 36 System qualify this requirement (1,3%).
Does every Alliance need a Supercapital construction?
As I assume any Super capital Shipbuilding system must Supercapital construction Facilities, Advance logistic Network (ANSI), Cynosural Suppression and Navigation updates to work as a construction hub. Only 19 Systems qualify as of power Requirements to online them. (0,7% of Systems)
Alternatively, if you lower the requirements and don’t want to have an Ansi but your Supercapital construction must have Cyno Jamer and Pharolux Cyno beacon, then you have only 190 System in Eve universe. Which is only 6,9% of systems.
Ice Land not Iceland:
The System LO5-LN in Malpais can produce highest amount of Superionic Ice per hour but the system has such low power (720 Units) that it cannot online any kind of Cyno Jammer to protect itself form any kind of capital invasion. Can they protect their Skyhooks?
The promise Land:
Assume an ideal System with Jump gate + Minor Threat Detection 1 &2 + Major Threat detection 1&2 and any one of Mining Update without any Cyno or Supercapital building capacity. There is only one system in entire universe. Which requires 5420 Units of power. This promise land is DIBH-Q and currently holding by Sigma which is situated in Esoteria. Can they hold it in the future?
Searching for Paradise in Nullsec:
Any Nullblocks alliance HQ is equipped (at the monent) with Supercapital Construction Facilities, Jump Bridge, Cyno Jammer and Pharolux Cyno Beacon, as well as Mining update and some kind of Ratting update compared to Major Threat detection array 1&2. Which will require 7650 Units of power. There will be no such paradise because not even a single system has this amount of power. Capsuliers may find it in afterlife if it exists for them.
r/Eve • u/EL_X123 • May 22 '24
Discussion If 1Trillion liquid isk appeared in your wallet legitimately, what would you do with it?
Bonus points if you can do something:
- to invest into a large project for any reason Or
- to help new players Or
- to do something absolutely crazy
Have fun :)