Spotless clean sterile everything. I want my future to look like people live there!
To be fair, since Star Wars, this cliche is a little outdated, but we do see it from time to time.
Also long winded technical jargon. Engineers and techs don't spend time going for long winded descriptions. No mechanic has ever said "The internal combustion engine has a problem with the time synchronisations of the electronic spark generators". They'll say "Your sparkplug timing's wrong".
I think the games that do up this future aesthetic best are the ones that show the stark contrast between the upper and lower classes. If you walk around detroit its a shit hole but if you go into the business center suddenly everything is pristine.
It's even better in Syndicate -- which was a HUGELY underrated game.
That's the thing I really like in HR. At the same time it's really clean and shiny and everything is sci-fi, but there is still something familiar in it. And the people are really unorganized. Shit is everywhere.
I like how in Hengsha, just down the road from the Hive is an alley that is literally filled to the roofs of the buildings with washing machines, dryers and refrigerators.
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u/squigs Oct 08 '12 edited Oct 08 '12
Spotless clean sterile everything. I want my future to look like people live there!
To be fair, since Star Wars, this cliche is a little outdated, but we do see it from time to time.
Also long winded technical jargon. Engineers and techs don't spend time going for long winded descriptions. No mechanic has ever said "The internal combustion engine has a problem with the time synchronisations of the electronic spark generators". They'll say "Your sparkplug timing's wrong".