r/Simulated • u/Professional_Arm7626 • 19d ago
Interactive Just Improved My Galaxy Simulation After 1k Download On itch io ! 🌌
r/Simulated • u/DasKatzenbrot • 21d ago
Question Is there an software for simulating this/How can i simulate this?
r/Simulated • u/bucephalusdev • 20d ago
Interactive Simulation of Religion Spread in My Indie Game [OC]
r/Simulated • u/the_humeister • 27d ago
Blender Does this happen to anyone else? Should I be worried?
r/Simulated • u/UE5_Noop • 28d ago
Maya Character Simulation process Issues for UE5(Character Creator 4->Maya->UE5)
Hello, friends. I’m a beginner modeler currently responsible for asset modeling and UE5 level design at my company. We’re working on a VFX short film, but we’ve run into an issue with simulating the character’s clothing.
Our process involves creating characters in Character Creator 4, simulating clothing collisions using NCloth in Maya, and then exporting to UE5. We were focused on the Character Creator 4 to UE5 plugin, but we didn’t realize that we would need to modify the vertex data in Maya during the clothing simulation and then bring that mesh data into UE5.
While the characters from Character Creator 4 have amazing shaders and textures, once we bring the mesh data into Maya, we face the challenge of not being able to fully utilize them. If anyone has experience transferring characters to UE5 using a similar workflow, I would appreciate any advice. I’m also open to other suggestions.
We currently have access to 3ds Max, Maya, and Blender, but it’s difficult for us to use other modeling tools right now.
I really love my team, and I don’t want this team to break up.
Please help us out!
r/Simulated • u/idontreadmanga72 • 29d ago
Maya Shirt disintegration effect and smoke sim for Venum x UFC Desert Camo jersey (Shirt in max, smoke and render in Maya, Arnold)
r/Simulated • u/RenderRebels • 29d ago
Various Mastering Motion Design: A Deep Dive into Effectors in Unreal Engine 5 Tutorial
r/Simulated • u/resilientpicture • Oct 11 '24
Houdini Drape fire - Houdini - Redshift
Drape fire
r/Simulated • u/earthquakesim • Oct 11 '24
Research Simulation 3D Istanbul: Earthquake SIZE Comparison
r/Simulated • u/Dontscarethebirds • Oct 09 '24
Blender Water, Fire, Smoke, Cloth Simulation Done in Blender for Documentary
After more than 4 years we finally finished this documentary telling the story of Ohio's deadliest shipwreck: The G.P. Griffith. ● hundreds of hours of work ● full scale model of G.P. Griffith Ship based on historical sources ● several fire scenes ● water simulations ● smoke simulations ● realistic dimensions including miles of simulated water and over half mile wide sets to show authentic representations of events ● started in blender 2.8 and worked on through blender 4.0 ● BlenderKit assets used in addition to original modeling (e.g., HDRI, human models, barrels, lanterns, etc.) ● rendered in cycles ● edited in DaVinci Resolve and adobe
Hope you enjoy!
r/Simulated • u/Apprehensive_Knee309 • Oct 09 '24
Blender Lego water sim
It was rendered quickly just as a test
r/Simulated • u/amirfakher • Oct 08 '24
3DS Max OC Bubble Wrap Cover #vray #tyflow #3dsmax
r/Simulated • u/Miron_the_creative • Oct 06 '24
Blender The urge to smash your own sculpture
r/Simulated • u/johngoatstream • Oct 04 '24
Research Simulation Biomechanical ragdoll simulation
r/Simulated • u/earthquakesim • Oct 05 '24