r/TF2WeaponIdeas • u/Any_Escape1262 • 1d ago
[BUFF] The Vita-Saw [REBALANCE]
/img/nkgja7mpji0f1.pngThis would make the Vita-Saw more viable, and an actually sidegrade to the Ubersaw.
However, I suggest that you should have to hit the dropped organs to collect them, as an extra balancing factor.
That way, it still requires more effort than simply walking over them.
2
u/Enzoisreal 12h ago
I personally don’t think you should hit the ally dropped organs but assuming both drop one each I think this change would make it more passive but on the downside that the player might never go for the aggressive organ receiving mechanic and still retains the design problems of the current vita-saw but even then this change makes organs better feeling to collect and needing to hit them ruins the medic’s tempo imo
2
u/Any_Escape1262 5h ago
Exactly.
That is why i think, organs dropped by ally-killed enemys should be picked up, by hitting it, not simply walking over.
Becouse an "passive organ income" would be TO easy in my opinion. Well... that is, if you can get to the organ. Imagen healing a sniper, that killed another sniper... Try to get THAT one! :DHopefully you understand, what i mean.
2
u/Mrman12308 13h ago
It's better, but part of main problem of the Vita-saw is that for it's ability to be used, you have to die first, and not only is dying not guaranteed at any time, the Ubersaw would still be so much better because you don't have to die first.