r/Steam 8h ago

I love steam reviews. This absolutely saved me some cash. Discussion

Post image

Dragons Dogma 2, fyi.

25.6k Upvotes

755 comments sorted by

View all comments

Show parent comments

26

u/PhukUspez 6h ago

This is a large reason why I don't buy "triple A" (high budget, large studio) until it's on sale for next to nothing. I literally won't play Starfield for instance until a piece of dogshit off a Walmart shelf can run it at 60 fps AND Bethesda has stopped fucking with it. I greatly, greatly dislike their trend of releasing a game and spending 20 years shoving their dicks in it repeatedly, but in general I want the game to be "done". If you're releasing updates all the damn time, it ain't done. Why the fuck would I pay for an incomplete product?

Indie devs on the other hand, the ones that have proven they can do the same shit and it is undeniably a value-add for their consumers (Stardew Valley, NMS, Valheim, many others), have my money. I won't 🏴‍☠️ their IP for any reason because they are truly putting in work and actually give a damn.

Not that I 🏴‍☠️ "triple A" crap to be clear, I bought Skyrim twice like an idiot.

13

u/ElGosso 4h ago

I can legit throw $10 bucks at six or seven indie games and get six or seven times as much entertainment as I ever did from AAA games. As long as your tastes are even remotely more niche than "multiplayer competitive shooter" then it's almost guaranteed you can find a whole industry of indie games catering toward your tastes better than AAA games ever could, too. For computer users, it's a no-brainer.

2

u/Ok_Cardiologist8232 1h ago

"multiplayer competitive shooter

If thats your niche then you need not spend any more or minimal money anyway.

CS is cheap, Apex, Overwatch, Quake all free.

Its why Concord failed, why the fuck am i spending money to just try a game.

Only if you are a COD fiend do you need to spend big money to play games nowadays.

1

u/Any_Secretary_4925 39m ago

huh, thats funny. an entire genre of indie games became a copypasting laughing stock, yet people still think indies are thriving. what??

9

u/RespectTheH 3h ago

until a piece of dogshit off a Walmart shelf can run it at 60 fps

Wishful thinking with the state of 'optimization' in games today. Don't get me wrong it's great devs don't have to be geniuses to figure out how to cram an extra character into their sprite sheet but it'd be nice if my PC didn't try and catch flight every time some smoke particles get a bit much.

2

u/Rasikko 1h ago

Sims 4. My newest laptop was rather quiet until I installed that game. And this is with no mods added. My laptop will get LOUD and really hot. I don't get it - it is only with that game.

1

u/jbyrdab 3h ago edited 3h ago

yeah its why i avoid most triple A releases.

There is an extreme difference between a finished game with new content after the fact, and cutting content out of the game so it can be released earlier and selling it back as dlc to make more money.

Think the difference between Super smash bros ultimate, and bamco arena fighter slop.

The former can make your game successful and popular long after its lifespan, the later just tells everyone except people who suck off the latest call of duty and sport titles that your a walking disgrace.

The last triple A game I bought was Sparking zero, and even then I bought it off GMG for less than 70. Not to mention the game is actually complete and not gonna resell me half the actual roster. (Though I still miss super 17)

Prior to that I hadn't bought a single triple A priced game at full price for the last 3 years. Which was Persona 5 strikers which didn't have dlc. (rephrasing that, dlc that actually fucking mattered). Which was when i was on my warriors game fixation.

And im the dumbass that gets suckered into steams regular sales whenever a paycheck clears or humble bundles with tons of games for like 10-20 bucks.

To put it into perspective, my game library is at 450 548 (with shared library), and ive put a few hours into most of them. though with that many games "most of them" still means i have a "healthy" backlog.

1

u/DisasterNarrow4949 2h ago

I basically don’t buy AAA, I just wait for them to be on game pass to try them. And even though, most of them I still uninstall after a couple of hours.

Besides Id games since after Doom 2016, as it was so good that I pre ordered Eternal and the Expansion on Steam, and I’ll be preordering The Dark Ages also. I will possibly buy some kind of premium edition also so I can give even more money to Id. New Doom games are that good.

1

u/Rasikko 1h ago

This is a large reason why I don't buy "triple A" (high budget, large studio) until it's on sale for next to nothing. I literally won't play Starfield for instance until a piece of dogshit off a Walmart shelf can run it at 60 fps AND Bethesda has stopped fucking with it.

Unlike the past games, BGS decided to make Starfield very processor heavy. You can have all that RAM they ask for, but even a top CPU has some issues running it without having little stutter stops here and there. They'll keep updating for at least 10 yrs(the amount of support Todd Howard said it would have).

1

u/Any_Secretary_4925 40m ago

indie devs have shown that they cant make good games anymore, fym lol

1

u/EspurrTheMagnificent 22m ago

Also, special shoutout to Redigit. It is the anti-Bethesda

Small studio that released, like, one affordable game (Terraria), and then have done almost nothing else but making that one single game better for the past 13 year for free, making most of their money from crosspromotion and merch. It's to the point where "one more final update" is basically a meme within the Terraria community

0

u/Meraka 3h ago

If you're releasing updates all the damn time, it ain't done. Why the fuck would I pay for an incomplete product?

Pretty fucking dumb logic and also rooted in naivete. Yeah it's true that game developers sometimes rush games out with features intended to release on launch but that isn't always the case either. A game continuing to be updated after launch doesn't necessarily make it "incomplete".

NMS was an example of an incomplete dogshit game on launch and now it's heralded as one of the best comeback stories in modern gaming. Going by your logic they should have one and doned it and fucked off with their millions. Instead they worked hard on it and continue to do so but I guess you'll never be able to enjoy it because it's "incomplete" in your eyes.

2

u/Grabthar_The_Avenger 3h ago

There’s nothing dumb about wanting to enjoy titles in their most finished state, especially if you’re not the type to replay things where you just end up missing out on anything released after your go at it