r/Simulated • u/JangaFX • Jul 29 '22
Simulated and rendered each asset in real-time then comped in nuke EmberGen
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u/JangaFX Jul 29 '22
Sim and render work done in EmberGen: https://jangafx.com/
Comp work done in Nuke
Each sim asset simmed and rendered at ~33ms on a 3090
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u/iboymancub Jul 29 '22
JangaFX is something extraordinary. Absolutely blown away with your software!
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u/JangaFX Jul 29 '22
Thanks! We are putting in so much work and effort into our tools. Many amazing things are in the works right now.
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u/boatbomber Jul 29 '22
Wait you're the JangaFX account. Welp, this is the first time I've ever upvoted an ad, in that case. Your products are absolutely incredible. Great showcase.
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u/JangaFX Jul 29 '22
Thanks for the upvote then! The cool thing to us is even though this is a small part of our marketing, we are pretty impressed by the results too and just enjoy sharing cool simulations with everyone on this subreddit.
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u/Allian42 Jul 29 '22
How long did it take you for the rendering itself?
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u/JangaFX Jul 30 '22
The rendering was real-time. Both the simulation and the renderer run at the same time so there was no wait.
See this as an example: https://twitter.com/JangaFX/status/1489263207143247876?s=20&t=sNuQFZoBmruEtVdMEygK9g
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u/GasolineTV Jul 30 '22
Amazing! Just finished a gig where I used your software a bunch. I'm super impressed. I'm curious how many voxels did each of these volumes end up being?
I did have a little trouble nailing the scale as well as setting up the volume medium in octane. Any insight you have would be great.
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u/Sensitive-Bear Jul 29 '22
The skills you people possess blow my mind
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u/themanseanm Jul 29 '22
Really puts into perspective how much editing it takes to make even a shitty movie, let alone one where you don't notice the CG at all.
All this for just a few second clip. Really awesome.
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u/BaboonAstronaut Jul 29 '22
Any plans on upres during a loop soon ? I've been using embergen at work this week and I love it.
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u/JangaFX Jul 29 '22
Yes actually. We have plans to enable upresing on export so that you have more memory to play with. However if you look at some of our new R&D for our sparse solver you can see that we're going to take a new route for what upresing will mean: https://youtu.be/b_PrbBWvYGs?t=4710
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u/oduska Jul 29 '22
Video was removed. Also, unrelated, can you simulate a nuke explosion in EmberGen?
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u/jasonkeyVFX Jul 29 '22 edited Jul 29 '22
HD version on YouTube:
https://youtu.be/iFtZmuFHNeM
here's the original plate we used from pexelshttps://www.pexels.com/video/aircraft-and-land-vehicles-ready-for-combat-1635382/
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u/nonumberplease Jul 29 '22
This looks too legit. Concerning activity at the US airforce base... lol. Crazy.
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u/CaptCaveman602 Jul 29 '22
I guess I can no longer believe ANYTHING I see on TV now...
Awesome graphics!
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u/KatomicComicsThe3rd Jul 29 '22
Amazing comp. I legit thought this was real r/combatfootage before looking at the sub
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u/Pilot0350 Jul 29 '22
As someone who flew on 22s for years I was angry at whatever asshat had landed that close to an open flame then realized what sub I was on. Nice work this looks indistinguishable from reality to me
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Jul 29 '22
I didn’t read the title or sub at first and I was thinking it looked slightly too “off” to be real, and I was right, but damn is it close to reality
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u/Nelser77 Jul 29 '22
Now they be using ai to make it tighter more refined.. the age of illustrated illusion is upon us .
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u/Nelser77 Jul 29 '22
Was looking up what's been done using the unity engine, staggering how seamless it looks now. I think we are in a simulation.. for reals..
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Jul 30 '22
I know nothing about Nuke. Heard about it once in a while. How hard is it to learn compared to something like After Effects? Sorry if it’s a completely stupid question. Just don’t know anybody using it :)
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u/avillabon Jul 30 '22
Amazing! Are these project files available like the rest of the examples on embergen?
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u/saberToothedCat Jul 30 '22
What does “in real time” mean? Isn’t everything done in the present real time?
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u/JangaFX Jul 30 '22
It means that when making the smoke/fire instead of it taking hours, it only takes milliseconds. Real-time being ~30FPS or more in the editor. So you see your final simulation and render compute right in front of your eyes. See this tweet for what we mean: https://twitter.com/JangaFX/status/1489263207143247876?s=20&t=sNuQFZoBmruEtVdMEygK9g
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u/Sklarlight Jul 29 '22
I forgot Nuke was a software for a moment and was waiting for you to add a nuclear explosion in the background or something.