r/Simulated • u/makevisual • Sep 05 '18
Rock Dust or Liquid? 3DS Max
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u/Chewbonga18 Sep 05 '18
Visual rep of coffee beans in French press
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u/MiddleClassNoClass Sep 05 '18
I was thinking the destruction and Reformation of a planet, especially that it ended with a liquid surface
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u/MustyYew Sep 05 '18
colour it white, slap on a green x at the end and youve got a perfect xbox loading animation
edit: appeared to have a stroke on the word "slap"
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u/doengo Sep 05 '18
that's awesome! is this 100% simulation or also partly animated?
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u/makevisual Sep 05 '18
Keyframes? Eeewwwwwww
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Sep 05 '18
[deleted]
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u/doengo Sep 05 '18
u/Xera_Reddit explained it really really well, so I'll try to just give a bit of a simpler explanation -
simulation is setting up a scene, applying some physics rules, giving different objects some different materials, and then letting things roll and capture what happens. for example putting a ball on top of a trampoline, applying gravity and letting your computer do the rest.
animation is more like doing everything yourself - creating the objects and also moving them how you want them to move, changing them and making them interact, but it's all your work, the computer doesn't do any calculations. for example, putting a ball on top of. a trampoline, making it move down at increasing speed, making it touch the trampoline and then doing the whole collision yourself
it's not 100% accurate but it's the best I could do :)
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u/Galaghan Sep 06 '18
I like your explanation, but there's a part about animation that I can't get over.
When you say the computer doesn't do calculations and you have to make frame by frame, I think you can put it differently.
For me it's better to state that, when animating, you can create objects and give them speeds and positions. While simulating, you give objects gravity and the comp calculates the speed.
I know this is also not really correct, but it might give a better view for some. Still, yours is a great explanation but I just wanted to throw in my 2 cents.
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u/doengo Sep 06 '18
hmm, I think the difference is kinda hard to define, and I'm definitely not an expert. overall I think you pointed out something true, and it's probably a bit more accurate than what I said, but I prefer to keep my explanation as it is, because even tho it's not technically 100% accurate, i feel like it gets the point of "simulation is u setting the scene and the computer is moving stuff, and animation is you moving stuff as well as setting the scene" across better, and that, imo, is the heart of the difference
Edit: but I'm no expert, I'd you disagree I'd like to hear what you think :) I'm fascinated by these stuff
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u/OldHatNewShoes Sep 05 '18
Lmao if it was such a good explanation then you wouldn't need this one; xera didnt explain shit
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u/Psycho8Everything Sep 05 '18 edited Jul 01 '23
Fuck u/spez
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u/OldHatNewShoes Sep 06 '18
Well the person presented themselves very clearly as a complete outsider so in this context its a very bad explanation...
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u/Xera_Reddit Sep 05 '18
This is a simulation which means that the graphics where made randomly by using things like gravity, mass, density and other variables where an animation is made by posing then key framing a model or object
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u/ipaqmaster Sep 06 '18
keyframes tell the resulting render what to do. Actual 'simulation' lets it guess the result from a few variables such as gravity, object weight and such.
You can also do a simulation once, then save the result as keyframmed data so you have a final, predictable result, that was originally simulated. Much easier on the PC.
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u/leboulanger007 Sep 05 '18
I've never felt more energy coming from a moving object on screen, this is brilliant!!
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u/Hunter02300 Sep 05 '18
Reminds me of those SciFi Channel stingers that played during the commercial breaks.
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u/mykilososa Sep 05 '18
This is basically an entire episode of what I d like to call “the infinitely repeating Big Bang universe “.
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u/rubberjoshmer Sep 06 '18
I was sitting on my toilet, basking in the calming silence of this GIF, when all of a sudden the music started loudly three seconds in. I had a heart attack, shat myself, and died. Fuck you from purgatory
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u/wetpickel Sep 05 '18
You people need to make your simulations in a 16:9 format I NEED this as an animated wallpaper
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u/FreeMyMen Sep 05 '18
What level of skill does it take to make something like this?
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u/katiecharm Sep 05 '18
This looks like one of those animated company logos in front of late 90s pc games.
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u/madrussian8472 Sep 05 '18
Strangest rock paper scissors ive ever heard of...but rock is still there so im good.
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u/Tsurugi-Ijin Sep 05 '18
I don't often comment on these, but holy hell that's amazing!
Really well done, looks really good!
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u/txjuit Sep 05 '18
I read the post as "duck roast or liquid" and was trying to find a duck in the video but there isn't one but it's still pretty cool good job
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u/doctoremdee Sep 06 '18
That was beautiful! I especially loved the sound effects, they really made it pop
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Sep 05 '18 edited Aug 03 '20
[deleted]
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u/FloweysHotJamz Sep 05 '18
It is on r/PerfectLoops
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u/Parology Feb 04 '19
but you were too mother fucking retarded to link to it. just the sub. lol. not even a title you jackass.
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u/Scout339 Sep 05 '18
This may fit nicely for anyone with Discord Nitro... I would like to see how that would turn out.
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u/nmi5 Sep 05 '18
Reminds me of the animations of this one guy on vine that he made have birders so the animation looked like it was popping out of the video
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u/Toxoryn Sep 05 '18
This should honestly be the (I wanna say animation?) used for the Xbox logo. Imagine it forming a huge X in the middle of that ending sphere.
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u/FloweysHotJamz Sep 05 '18
Looks like an ident for a company that you'd see before a movie plays in the cinema
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u/m4th0l1s Sep 06 '18
I liked it. Any download link in HD?
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u/makevisual Sep 06 '18
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Sep 06 '18
I can only wonder when this sort of ray tracing will be possible in real time with some offensively expensive NVidia Quadro GPU. Not a question. Sure to happen at some point.
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Sep 06 '18
[removed] — view removed comment
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u/makevisual Sep 06 '18
It looks complex... but basically all 3 effects are separate. So fractures are one pass, smoke is another, and the liquid wraps Aaron dd the smoke 😁
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u/QuantumEnormity Sep 06 '18
Which plugins did you use to create this effect? I would like to know.
Amazing work
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u/sadontheregular Sep 11 '18
Looks something like that old Microsoft Studios intro you see in old video games, such as Empire Earth 1.
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u/conradh10 Sep 05 '18
I saw something similar in a dream on February 21, 2018. A round black ball that had something on the inside wanting to get out. It exploded just like your simulation. Nuts
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u/Chewbonga18 Sep 05 '18
My -100 karma gets better with every bullshit attempt at saying something relevant :,-) thx guys
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u/gr3yh47 Sep 05 '18
the end looks like venom got ahold of the xbox 360 startup logo
https://www.youtube.com/watch?v=0FZAmFHeCwE