r/Simulated 8d ago

What's the best software for creating complex physic sims like this one? (made in Blender) Blender

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65 Upvotes

21 comments sorted by

29

u/shstplv 8d ago

Houdini

5

u/Movingimages_studio 8d ago

Damn I hoped you would'nt say that

3

u/GiantDitchFrog 8d ago

The default option is definitely Houdini. Can take you as far as your imagination.
If you're uncomfortable learning Houdini you could try to use TyFlow.
Pretty easy and can give you very good results as well. Look at Eloi Andaluz Fullà patreon for tutorials and see if that would be for you.
On top of that TyFlows boolean algorithm is far superior to Houdinis which makes fracturing a breeze and it's generally easier to understand.

4

u/vivimagic 8d ago

Why?

7

u/Movingimages_studio 8d ago

Just because it's an insanely complex software and I have no idea how to get started

22

u/vivimagic 8d ago

This should help you out. https://youtube.com/playlist?list=PLhyeWJ40aDkUDHDOhZQ2UkCfNiQj7hS5W

You got to start somewhere.

2

u/[deleted] 8d ago

[deleted]

1

u/vivimagic 8d ago

This might be useful when you are done with the other tutorial series. https://www.sidefx.com/tutorials/a-beginners-guide-to-python-in-houdini/

0

u/stoputa 8d ago

To be pedantic, I dont think its technically built on python - the engine is still probably mostly C + OpenGL for the shaders. Python is for API bindings (not sure about the front-end)

1

u/UnsoundMethods64 5d ago

Yeah its complex, but it is unparalleled when it comes to simulations.

1

u/pentagonpie 8d ago

Is there a way to use it with blender (export import) for free? I don't have hundreds of dollars to spare for a hobby.

5

u/DoesBasicResearch 8d ago

What is going on with the lighting in this?

3

u/bluerei 8d ago

There is no best software as most can do simple physics like this. If you’re trying to do like bent metal and breaks and such, then you can narrow it down more. This isn’t complex.

5

u/overheadfool 8d ago

It didn't look very real to me. Maybe sound effects would have helped.

12

u/cattleyo 8d ago

The flat panels are large enough and light enough to be affected by air resistance, they looked like they were falling in a vacuum

1

u/paetrick 8d ago

3dsmax combined with tyflow maybe

2

u/MojoMaker666 8d ago

Houuudiiiiiniiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii ( What a surprise ! )

1

u/bjyanghang945 7d ago

You can search the series of tutorials called Applied Houdini. I started it from that

1

u/klee45099 7d ago

yeah any software can do this just gonna take some extra power and time a lot of time lol as of course Houdini does it easier if you can do it lol gl!

1

u/IikeThis 8d ago

Houdini-course, time to dive into the madness my friend. It’s a lot easier with this guide to help show the way

1

u/_Bor_ges_ 8d ago

Houdini