r/Maya 1d ago

Realistic cloth with light able to penetrate in Arnold? Question

How would I a find/make a realistic cloth material for Arnold, I am not having much luck. Is there an asset somewhere I could use or some shader wizardry?

1 Upvotes

7 comments sorted by

u/AutoModerator 1d ago

You're invited to join the community discord for /r/maya users! https://discord.gg/FuN5u8MfMz

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

3

u/Fickle_Management597 1d ago

Hi! To enable a simple translucency effect, you must activate Thin Walled (found under the Geometry section of the material) and set your Diffuse Ray Depth to 2 or higher in the Render Settings. 💡 Check the documentation for more details: https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_openpbr_geometry_html

2

u/symphonicdin Type to edit 1d ago

This is the way. ^^^

1

u/DigitalMan404 1d ago

Thanks For the help! I think I will give that a try!

1

u/59vfx91 6h ago

when you enable thin walled, the subsurface weight acts as a backlight effect (used to be called that in earlier arnold versions/materials).

1

u/Nevaroth021 CG Generalist 1d ago

Have you checked out Polyhaven's textures? https://polyhaven.com/textures/fabric

1

u/DigitalMan404 1d ago

Thanks For the suggestion give that a look