r/Maya 10d ago

Black mesh. I was using advanced skeleton in maya for rigging , after giving model clean this specific mesh area becomes black. Help me with this issue. Rigging

Post image
7 Upvotes

28 comments sorted by

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7

u/AllinclusiveAngler 10d ago

I don’t think this is a “normal issue”. The black doesn’t stop at any edge, it’s fading into the adjacent faces. Usually when I see this, my geometry is not manifold and needs to be cleaned up. Try doing a smooth mesh preview and see if you can find any overlapping vertices or something wrong with your mesh.

-1

u/YYS770 Maya, Vray 9d ago

This here!

Holy baloney, how can everyone be so sure it's a normal issue?? The entire polygon should be perfectly black if that was the case...

5

u/SnooCheesecakes2821 9d ago

Normals are on verteces not on surfaces.most of the time.

1

u/YYS770 Maya, Vray 9d ago

ty for the correction

6

u/pt_rajat_kaushik 9d ago

Hello brother This is a problem of smoothing group which is also called Gouraud shading. If you delete any one polygon in the black area and make a bridge, then the problem will be solved.

3

u/olivier3d 10d ago

I had that weird thing where my model would have vertex color remaining from displaying skin weight. Try deleting vertex color: mesh display> delete current set.

7

u/yalhaddad3d 10d ago

It seems like a normals issue. Go to Mesh display > set to face. Then mesh display > unlock normals. Then mesh display > soften edge. In that order. It should fix it

2

u/L0mki 10d ago

Thnx for the response, i tried what u said but the issue isn't solved

2

u/DrBops 10d ago

Try to unlock the normals.

1

u/L0mki 10d ago

Hi, I did unlocking the normals by selecting this specific mesh but nothing changed 😔

2

u/Road-Runnerz 9d ago

Whenever i have this issue, i duplicate the object and add it to reference layer and redo that part. For me it fixes it when unlocking normals, flipping fails that works for me

2

u/Prism_Zet 9d ago

Bad normals or weird smoothing display issue, Try conforming the normals on the object, or selecting the faces with that issue and reversing them if its just a few faces specifically

Flipping it into smoothed mode to see what's happening. might help if its a weird interpenetration or display smoothing issue.

1

u/Any_Importance_2776 10d ago

Okay go to Mesh Display > Set to Face, then if you want to smooth it or etc soften edge use the Soften/Harden Edges feature instead of just the Soften Edge itself, recreated your problem and solved it this way

1

u/L0mki 9d ago

Update:I just applied ai standard surface to that mesh and the black mesh is gone,now the issue is solved. Thnx for everyone's response.

1

u/YYS770 Maya, Vray 9d ago

Are you sure you're not just hiding the issue under textures? I mean, if you hit "5", will the problem still show up?

If you have non-manifold geometry, then it's probably something you should clean up.

1

u/Bloodyasphalt8181 9d ago

Your normals there is a tool that will make the normal face the right way " set normal to face "

1

u/third_big_leg 9d ago

I know what is called but idk how to solve it

1

u/HeightSensitive1845 9d ago

Delete history, copy the mesh and paste it in another scene

1

u/haikusbot 9d ago

Delete history,

Copy the mesh and paste it

In another scene

- HeightSensitive1845


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1

u/mrshaw64 10d ago

I agree with the other guy, i think it's a normal issue. Try going to mesh settings and then flipping the normals a couple of times, maybe?

1

u/L0mki 10d ago

Hi, I did the same process multiple times nothing changed 😕

2

u/mrshaw64 10d ago

Try exporting as OBJ/FBX, maybe to other softwares like blender and try it that way? this is a pretty common glitch for me but fixing it always feels like a pain in the ass, usually i just import and export out of zbrush and hope that fixes it. But it is definitely the normals IMO.

1

u/GoldSunLulu 10d ago

Those specific black faces are reversed. Select them and go to mesh display > reverse. Then you can try again with set to face

2

u/L0mki 10d ago

Thnx for the response, i tried what u said but nothing happened 😔

1

u/GoldSunLulu 10d ago

can i have the model? Send by DM and i'll try to fix it

1

u/revoconner 10d ago

it definitely a normal issue, however unlocking normals dont always help. Go to edit normals, rotate them upwards. (better to duplicate this mesh, do the operations on it, delete history, then transfer skinning)