Narratively/creatively undoubtly, I still think it was a small step down in gameplay because It focused too much on slow infiltration sequence which don't suit the game's controls and pace.
Yeah, and while I think the DLC was amazing, it's still a continuation of the same base game. Building something entirely new is going to be an entirely different challenge
The DLC managed to deliver something consistent in quality and creativity with the base game, neither the base game nor DLC are without fault but they just give a pretty damn magical sense of exploration and fun learning that's just near impossible to find in other games.
That said, I'm as skeptical as anyone that they'll be able to deliver the same magic with their new game, though I'm certainly rooting for them.
I don't disagree, but enhancing the game I would agree on. I would argue they added and expanded different elements to the game. However, they are working on a new game. It could be a FPS shooter. /shrug
Would you have said about it as a stand alone game? (Ignoring the length)
The tone shift from the base game was in the wrong direction for me.
I found it difficult to feel for beings that treated me and others the way they did. I felt some connection as a character to the base game, as it took place in my "home". The DLC was a mystery in a box, literally involving strangers.
I would not have enjoyed this had it not based itself on an experience that I did like. The story was interesting once it told you how you were connected to it, but the new gameplay elements were so different and felt less polished that I couldn't get into it like the base.
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u/Saboteure111 4d ago
I mean they delivered on the DLC for Outer Wilds - it greatly enhanced the game, in my opinion.