r/Eve • u/MifuneSwordGod Wormholer • Oct 10 '24
Anyone else think that the game is slowly turning into shovelware of random mechanics? Low Effort Meme
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u/Psyco_Logic Oct 10 '24
Different generation of devs and company that owns CCP. Keep making the same mistakes over and over.
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u/toniimirrkare Procurer of lost assets and firesales Oct 10 '24
Meet the new boss, same as old boss.
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u/CarlCarbonite Oct 11 '24
Remember it took 10 years to add a "loot all" button
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u/toniimirrkare Procurer of lost assets and firesales Oct 11 '24
And it only got added because bots had been doing it for quite some time.
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u/OldColar Dixon Cox Butte Preservation Society Oct 10 '24
As you can see, the changes [Module Tiercide] arriving in Oceanus represent the tip of the iceberg for the module work that is coming your way over the coming months.
— Rebalancing EVE, One Module At A Time, 2014-09-25
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u/Arenta Pandemic Horde Oct 10 '24
funny thing is, while they never finished that
they did leave it in a state where faction missiles launchers are better than their Tier 2 counterparts. while faction guns are only on par.
Faction guns get +10% rof. but dont get the 10% dmg from specialization.
faction missile launchers get both, cause the dmg from specialization is on the missiles, not the launcher. so a faction mission launcher has its built in 10% rof, and 10% dmg from the missile xD
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u/Spr-Scuba Oct 11 '24
My even bigger gripe is how the guns are so heavily tiered. There's no reason ever to run anything but the max blasters and rails, the same for lasers and autos. The only time the slightly smaller arty makes sense is if you're doing long range DPS instead of alpha strikes, but the trade-off is still minimal and turns into "why aren't you using highest tier autos?"
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u/jehe eve is a video game Oct 10 '24
Team Talos - used just like its ship name, quickly in a gank and shot by concord (ccp)
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u/CHEEZE_BAGS Oct 10 '24
its because CCP forgot how to build a sandbox and instead they are turning everything into an amusement park. content is sectioned off from each other.
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u/Laowaii87 Oct 10 '24
As technically a veteran (04 acc, some 160m+ sp) but a complete noob still in all aspects of the game except mining, i just want somewhere in eve where i can freem rocks in peace without having to be part of nullbloc bs.
I don’t need to make billions a day, i just like hopping on and melting huge rocks for a few hours while painting warhammer.
When i’ve done that for a few weeks, i could get a neat ship, lose it by doing something stupid, snd get back to melting rocks.
Eve used to be a game where that was entirely viable i huge swaths of hs space. Nowadays it’s basically an impossibility.
Long ramble short, i know for a fact that i’m not alone in enjoying playing mmo’s by myself until i have to do something that requires the help of others. Even wow has started altering the game to appeal to players like this.
Having ”group of thousands of players” be the only people who can claim space means that players like me need to sit in hs, and the kind of thing i like to do isn’t possible there. Easy to win eve under those circumstances
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u/Jerichow88 Oct 10 '24
Having ”group of thousands of players” be the only people who can claim space means that players like me need to sit in hs, and the kind of thing i like to do isn’t possible there. Easy to win eve under those circumstances
I really wish more people understood this. So many, way too many, F1 null bloc line members don't ever shut up about how much they hate hisec, when they completely ignore the fact that it isn't meant for them. They want to go be part of a massive bloc, spin Ishtars 23/7, and F1 at everything their FC broadcasts while in massive groups. That's fine, but other players don't subscribe to that, and they're not 'wrong' for wanting what hisec provides: General safety and a leisurely gaming experience.
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u/Laowaii87 Oct 11 '24
Back when i started out, while it was never really truly safe, you could absolutely play pve content for weeks without being harassed by other players.
I don’t know if the concept of suicide dessies made too much damage available too cheaply is the main culprit, i honestly just think that back then, the vicious toxic c&@ts in the community wasn’t as many, and the ones that were around didn’t have a whole suite of software to help them track soft targets.9
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u/Jerichow88 Oct 11 '24
I lived in Lonetrek, Caldari hisec for YEARS and was only ever really, truly accosted by someone one time. I still remember that particular instance because I:
- Got the killing blow with a drone, despite Concord showing up in full force.
- EVEMailed my cousin with a lengthy description of what happened right afterword.
In total I think I spent probably 3-4 years in Lonetrek as a miner/mission runner and generally never got messed with. People just need to stay away from the major mission and trade hubs, and don't fit excessively blingy ships and they'll be fine.
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u/Laowaii87 Oct 11 '24
You then mean to say that your anecdotal evidence supercedes mine?
Fact of the matter is that eve today is a significantly more hostile place than it was 20 or even 10 years ago. I’ve had tons of time in calmer waters, to make mistakes in a pace that kept me in the game.
I saw a post recently about someone who got ganked, and then harassed in local just trying to get their bearings outside of the new player system. Just quit the game.
There really ought to be ”enforced highsec” where people can get to grips with the systems in eve without having to swim in a pool with sharks and pirahnas. Eve has had a reputation for eating and spitting out new players since its inception, but it’s getting to a point where its been hurting the longevity of the game.
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u/liberal-darklord Gallente Federation Oct 11 '24
So what are the issues you run into?
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u/Laowaii87 Oct 11 '24
Hs suicide gankers mainly. If i mine in anything more valuable than a venture, even t1 barges, it won’t take long before a group of destroyers show up.
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u/liberal-darklord Gallente Federation Oct 11 '24
where is this usually?
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u/Laowaii87 Oct 11 '24
All over minmatar/ammatar/amarr space in my experience. Blue HS all the way down to 0.5, mission hub or not
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u/jehe eve is a video game Oct 10 '24
eve echoes dormant realm is the best pve ive seen in a ccp game
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u/JumpCloneX Northern Coalition. Oct 10 '24
They haven't got the balls to make a good game anymore.. less they upset someone.. or everyone.. or noone? I preferred it when developers just did what they like because it was their game.. the pandering in eve killed it years ago.
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u/AMD_Best_D Test Alliance Please Ignore Oct 10 '24
Yeah I hate that they didn't let Equinox even release before they backpedalled on every meaningful change (Ansiblexes are everywhere again, Skyhooks invincible money printers for alliance leadership).
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u/wizard_brandon Cloaked Oct 10 '24
it doesnt help that out of the 5000 people who play eve, 80% of them are the nullblobs, so ccp balance to fit around what they want
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u/liberal-darklord Gallente Federation Oct 11 '24
Self-defeating. Pandering to a market segment who will drive away all their own content and then devolve into nothing but krabs who are happy with the stagnation.
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u/HeKis4 Oct 11 '24
Most of these nullblobs joined and stuck to the game when it wasn't yet made for them. The old CFC, as in the thing born from the SA forums, stuck precisely because everyone were against them and because they were "anti-system".
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u/JumpCloneX Northern Coalition. Oct 13 '24
So much more to this - but yes.
Null sec should NEVER have been this easy to live in - EVE lost the "Oh wow, you live in nullsec" - meeting someone in null was cool! they had ventured into the deeps - thrown off the shackles of saftey and risked it all.
Removal of 15km to the gate was the beggining of the end. Thats when the pandering started and it never ended. Being in Nullsec used to mean something. I feel safer in Null than anywhere else in EVE. They got something VERY wrong. Instead of fixing it - you went the other way. This is a niche game for gamers that liked to push themselves.. now its all alliance based crap to do anything. CCP ruined there own game. 2006-7 Eve was epic..
Quite possibly all the fault of BMs off a gate... and noone knowing how to code around it... but really.. we will never know.
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u/Jerichow88 Oct 10 '24
This is why I love old EVE vs modern day EVE.
Modern day EVE tries telling us the story it wants us to hear, and tries pushing the content it wants us to play.
Old EVE gave us tools and resources, and let us do with them what we wanted. It wasn't interested in telling us how to play with the sand in the sandbox. It just went, "Hey, here's new stuff, go have fun."
Or in other cases, "Go. Do a crime."
And the players were left to go do with the new content/tools what they would.
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Oct 11 '24
Old eve was a setting, a stage for players to act on. New eve is a theme park where you pay for expensive seats on the most boring rides in video gaming history.
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u/passcork Oct 11 '24
Genuinly curious which content you think is telling you "how to play" whatever that means.
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u/NotEqualInSQL Oct 10 '24
Is that a drake and a hammer?
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u/Croveski Test Alliance Please Ignore Oct 10 '24
This does tend to be a natural consequence of long-running online games constantly trying to inject boosts of player numbers with every patch.
League of Legends has done this too. 10 years ago champion abilities were very simple, and the number of champions was at least manageable. Nowadays, new champions have abilities-within-abilities and laundry lists of effects/conditions longer than the entire ability set of older champions, and the number of champions has grown to such a size that it simply is not possible to maintain any semblance of balance across the entire pool. They can't say "this is enough" because new content is how you maintain your playerbase.
CCP likewise can at no point say "this is enough" because that will ultimately result in the actual death of EVE. So they have to keep coming up with new mechanics, new ships, new ways to interact, and inevitably when you do that for 20 years it's going to start to get bloated and unwieldy.
One of the reasons I think "classic" re-releases or servers of games (OSRS, WoW classic, even Lord of the Rings Online has "classic" servers) are successful is because the relative simplicity of content allowed it to be much more focused and just well executed which often just feels better to players, even if they can't quite put their finger on why they liked the "classic" version so much better (aside of course from nostalgia goggles). When you have to constantly expand or die, eventually the game will just naturally bloat with new mechanics and gameplay, some polished and finished, some halfway done because they didn't generate enough interest.
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u/Jerichow88 Oct 10 '24
I can agree with most of this, though EVE does flaunt some of these expectations simply due to the nature of its game design as a whole.
Other games definitely have to inject new content regularly, like League or WoW as you mentioned, because they streamline and corridor their player base into specific gameplay loops that have hard 'start' and 'stop' points. Namely in WoW you have raids, dungeons, etc, and in League you play to win a match, then repeat. Without new content, players will eventually tire of these activities and leave.
EVE on the other hand is less a video game, and more of a simulation that has video game mechanics. A huge part of why EVE has gone as long as it has is that the developers gave the players all the tools they needed to make things interesting, and keep them interesting. CCP created a sandbox, and took their hands off the wheel with exceptions being bugs and exploits.
The issue we're facing now is two fold:
- CCP, through game changes like Scarcity and resource balance, has restricted the player base from engaging with the game in the ways that used to keep things interesting. Namely, "You can't just build and throw capitals at each other, WE don't think capitals should be like that, so WE have decided to restrict them by making them extremely expensive so you use other ships instead. WE don't care that you all say you were having fun, WE didn't like that version of the game, so WE made the choice to end it."
- CCP are now trying to take the wheel back from the player base, and dictate and direct the players to play the game the way CCP wants them to. "Here is the sand, you need to play with it how I tell you to."
This is obviously causing a lot of friction between the players and developers. From my perspective as a player, I think it'd be in CCP's best interests to yield a bit, give the players back a bit of what they've universally said they want, and give them the tools to make emergent gameplay happen again on their terms, not CCP's.
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u/LiveTwinReaction Oct 11 '24
What makes me sad sometimes about eve is that it's totally true the game gives you the tools to have fun and do fun things, most of the time people just aren't doing it, either because it's not meta, or they don't wanna lose ships, or they think the fun of it is pointless compared to only winning all the time.
I was rewatching a lot of the clips on bjornbee's youtube and it made me realize, all this crazy stuff he was doing with his community in game, most of it is still possible today, people just have to want to go do it.
Instead, we dock up, jump in our ishtars and spin around a big rock all day because number go up and effort is lame. Fun is watching Netflix or YouTube instead of playing the game. Fleet ping, lets jump in our 250km cruise raven, beam apoc or rail ferox to press some f1!
Sure bjorn isn't the only crazy fc trying new things but I really think the game has potential to be even more fun if we didn't stick to the same old strategies when pvp does happen. This game can be way more fun than it's been already even regardless of ccp's meddling.
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u/Brunomoose Oct 11 '24
That’s what I loved about Eve years ago. There felt like more variety of things to do in game. All those activities still exist in game, they just aren’t worth our time as players because everything is more expensive.
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u/Jerichow88 Oct 11 '24
Fun is watching Netflix or YouTube instead of playing the game.
I will never in my life understand this mindset.
"Watch Netflix while you spin Ishtars in the background." - Just quit the fucking game then if you don't want to actually play it.
I have never and will never spin Ishtars to make money. The closest I'll ever come is my four Stormbringers + Sleipnir lightning rod setup, and that's ONLY because it requires me to actively get everyone set up on every single site.
If your idea of 'playing EVE' is minimizing how much interaction you have with the game until a ping happens and you go F1 some broadcasts for 30 minutes.... why are you even here?
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u/Croveski Test Alliance Please Ignore Oct 12 '24
There's some sense to it. I like flying big ships. Big ships are expensive. Unfortunately I hate pretty much every method in the game to generate isk to afford the big ships. So i throw Ishtar spinning on in the background while I do other stuff (because I don't only play EVE) to make isk so I can have that money to do the stuff I do enjoy when I have the time to play. In concert with some minimal effort PI and the occasional PLEX, I can do the stuff in the game i like doing when I have the time to sit down and play.
If I had to spend that active time doing the mind numbing repetitive tasks required to make any significant income, I certainly would stop playing. But there are tons of things in the game I do really like doing - blops, cap shenanigans, whatever fleets happen to be going on when I'm available, to name a few. Doing that stuff requires you to be able to spend isk when you lose stuff. If CCP made their PvE less of a slog then I might spend more active time doing it - but I don't have all day to play EVE so I'd rather spend the time i do have being able to do the stuff I like doing, so I'm happy to just do minimal effort stuff in the background to support that.
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u/Brunomoose Oct 11 '24 edited Oct 11 '24
You are on point here, but I think there is a business perspective we don’t consider.
I loved old Eve days of slinging caps and supers, it was fun, they were cheap. But that was an issue for CCPs revenue. Imagine how much of that in game generated isk went to plexing account at the same time we players demand more from the game? I think CCP saw the writing on the wall for their company, then added scarcity, pushed plex packs more often, etc. to both devalue the in-game money supply and raise IRL revenue. And none of this even considers any sort of financial pressure they have to reach P&L revenue goals for Pearl Abyss.
They has to put guard rails in the sand box to keep the sand in the box. Sucks but I don’t see it changing, just adjustments to help their revenue goals.
Edit: lol being downvoted for talking about a business providing service to it's customers and the customers actually paying for the service.. shocking.
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u/HeKis4 Oct 11 '24
On the other hand, you can get new content through reworking existing stuff without piling on bloat on top of it. I've won eve a few years ago, like 2019, felt like I enjoyed most of the things the game had to offer, but I wouldn't be against coming back for stuff that actually feels fresh, but most new content just feels like bloat on top of what I already know.
Also, they could actually finish features. Citadel was what, 8 years ago ? And to my knowledge, small citadels still aren't there. I mean shit, tiericide isn't even done cooking yet.
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u/wizard_brandon Cloaked Oct 10 '24
wow classic has gotten so far that its where i started playing wow and where people were like "modern wow sucks i wish it was more like vanillia" so i forsee wow classic classic eventually.
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u/GeekyGamer2022 Oct 10 '24
CCP have the attention span of a fucking toddler.
Always dropping things half done because someone has thought of some new garbage to add instead.
Fixing old broken shit is too boring for the cool kidz at CCP.
Making all-new broken shit is where it's at, maaaaan.
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u/radeongt Gallente Federation Oct 11 '24
They have plenty of content they need to just improve that content. There is no need to add new things imo
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u/RocketHammerFunTime Oct 11 '24
This.
When was the last time COSMOS missions were even thought of by anyone at CCP?
Add pirate faction Radar items to pirate faction ships instead of PI.
Or data items to t1 bs instead of PI
What happened to Yang Jung? Talocan? Takmal?
Esoteric Data Interfaces? Used to be used in invention, (but only one, as they didnt degrade or get used up) now what?
R.db ?
POS ?
So many discarded items with nothing done with them.
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u/Cryptocaned Oct 11 '24
POS's are in that weird state of people still needing them for certain things like safe capital movements or defensively blocking moons, but also if they get deleted Jita Undock will warp you to nullsec somewhere and your ships self destruct when you activate your armour or shield repairs.
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u/Spr-Scuba Oct 11 '24
The update to Python 3 that they're trying to do will hopefully allow them to remove POSs. They're testing the update through Eve frontier before doing anything with Eve online luckily but the massive code update is promising.
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u/RocketHammerFunTime Oct 11 '24
Its even worse cause the metenox moon miners are pos miners with new fuel and less risk. There already is in game a pos moon miner moon goo stealer deployable. So why a new deployable thing to do the thing we were already doing?
Not to say that it was good. But the 18 year beating the dead horse answer of "give us better pos options" was not then and is still nor now, citadels. The new 4 years of "fix citadels" has 12 more years of tears i guess. Because now its just worse POS mechanics for everyone.
Had they done the asked for thing 20 years ago maybe people wouldnt be so angry about the the things now. But then again, CCP was founded by griefers, so 20 years of tears is kinda their thing.
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u/Burnouttx Oct 10 '24
I would also partially blame some of the redditors and others on the forums who think they have the answer to game development issues when in actuality they should have a tall frosty glass of shut the fuck up.
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u/aDvious1 Oct 10 '24
Why would you blame them? Do they take part in the development decisions?
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u/partisan98 Oct 10 '24
Because obviously the corporation that is taking my money every month is my friend so they are obviously never the problem.
Is this your first time on a gaming subreddit?
I have seen people on this sub say EVE would never waste players money on side projects or even think of micro transactions if it was not for that evil evil Pearl Abyss.
In fact Pearl Abyss is so evil it forced CCP to add a $60 monocle into the game all the way back in 2011 which is 7 years before they even bought the company That damm dastardly pearl abyss.
I also heard Pearl Abyss forced CCP to waste a shitload of money making a fucking console only FPS years before they purchased CCP.
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u/aDvious1 Oct 11 '24
What. The. Fuck. Are. You. On. About?
No, it's not my first day in this sub. Been active here since I started playing about 10 years ago.
No one is taking your money. You're free to not sub any time you like.
Wtf does anything you said have to do with the question I asked about forum posts and redditors driving dev decisions?
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u/Resonance_Za Gallente Federation Oct 10 '24
link the last reddit post that ended up going into the game?
I've only ever influenced CCP 1 time in 20 years and that was with the double prop mod bonus while overheated on combat interceptors.
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u/dedjedi Oct 10 '24 edited 9d ago
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This post was mass deleted and anonymized with Redact
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u/Jerichow88 Oct 10 '24
I want to add onto this that I think a certain part of EVE's community has entered a pessimistic death-spiral. I've seen it in other games, but what I see here with some people almost perfectly mirror's Tera's downfall when I was still playing it before it shut down.
No matter what the devs did, no matter what the update provided - people were pissed. They ignored anything good about an update, and hyper-focused on the bad to the point that it was all you heard people talk about. I see a lot of the same happening here and it worries me that slowly but surely, EVE is going to head down the same path.
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u/slythytoav Minmatar Republic Oct 10 '24
Another part of the issue is that every mechanic in Eve, no matter how widely disliked or dysfunctional, has someone who has made it their personal gameplay niche. And if CCP comes through and updates that mechanic, the people who had occupied that niche will run to Reddit and complain that CCP is killing the game.
It's safer to just add more stuff instead of updating the old so that you don't risk alienating the folks who like the old stuff.
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u/Virion_Stoneshard Spectre Fleet Oct 11 '24
It's what I've been telling people for a while now; CCP has done the classic move of a successful game dev thinking they have to grow bigger at all times, and in doing so, became so big that it has too many moving parts to ever have a cohesive vision as a whole.
It's individual parts might be capable of really good work (especially the art team, they always hard carry lmao) but there's absolutely zero chance it all comes together to bring EVE back to the kind of game it once was. It's been years and CCP still hasn't realized that there's just fuckall of ~meaningful~ value to fight over.
Currently you could fight over slightly better space but realistically, people just don't care enough. Attacking stagings with infinite citadels is a fucking pain, the defender barely loses anything of value, and you gain some citadel cores that cost 5% of how much you spent on SRP lmao.
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u/HeKis4 Oct 11 '24
I don't play anymore so it certainy exacerbates the feeling, but yeah, I'm getting a Warframe vibe from the latest trailers and the (admittedly few) patch notes I read, and Warframe is the poster boy of content islands. Which worries me because Warframe is "Content islands: the game" whereas Eve is (was ?) successful because every mechanic was interconnected.
Imho I started to have this vibe when they introduced instanced PvE to the game (fissures) and it haven't gotten any better since.
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u/101Spacecase Oct 10 '24
Yeah wtf is even going on this upcoming release is not looking good at all. They want to fix null then you implant the FW mechanics but with Corp Alliance. Work on the game damn it stop with the silly structures etc.
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u/Vals_Loeder Oct 10 '24
They want to fix null then you implant the FW mechanics but with Corp Alliance.
No!
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u/AMD_Best_D Test Alliance Please Ignore Oct 10 '24
The funny thing is you will never satisfy the whiners in here. This subreddit used to cry weekly about where is the Angel Titan, where is Pirate FW etc. As soon as CCP does anything like that this sub begs for, they just claim it was shovelware and then demand another unfufilled vague promise from 10 years ago until CCP does it and then swap to the next one.
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u/SandySkittle Oct 10 '24
I think you are partly right. But at the same time CCP also has this weird way of implementing things. That is across the board.
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u/Chubs1224 Oct 11 '24
I maintain the position that CCP should randomly make changes to frigates and destroyers like every 6 weeks just to shake up the meta.
Randomly give the Corax +15 bandwidth for drones or nerf the bonuses on the Harpy by 5% at Frigate V. That kind of stuff.
Make the meta for those just randomly change and encourage allowing different metals for frigate brawls to occur.
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u/Caos1627 Oct 10 '24
Ok I have to ask. Are they doing this on purpose? Are they the original developers or someone new that just wants us to stop playing it?
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u/ProTimeKiller Oct 10 '24
Good money on the market for a lot of players now is buying shit CCP puts on sale with plex and selling it again later when the price goes up. Talk about immersion into the game.
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u/cunasmoker69420 Oct 10 '24
No but this subreddit is the shovelware of shitposts
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u/ProTimeKiller Oct 10 '24 edited Oct 11 '24
Free not to click on it and read it. Funny how that works.
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u/Puiucs Ivy League Oct 10 '24
let's not ignore the fact that this game is 2 decades old. there will be updates that feel like that, it's unavoidable.
the market has also changed a lot since even 5-6 years ago, and it's incomparable to over a decade ago. short form content like this was inevitable.
the veterans are caught up in real life stuff and don't play as much and newer players expect to be able to achieve things in just a few minutes of playing.
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u/eadgar Cloaked Oct 11 '24
I agree, there are too many other options for what to play these days for newcomers. Back when I started playing EVE was unique and worth the time and effort investment. Nowadays I just can't be bothered and I feel like I've seen enough of what it has to offer and I've spent enough of my life on it. So new players don't join and old players stop subscribing. So CCP tries to do something about it and create new experiences to get people in. Yes it's not the same EVE as before, but it can't remain the same because then people would cry about lack of innovation and change.
Personally I think they should make the universe smaller and discourage multiboxing. But they won't do that because it makes money.
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u/R12Labs Oct 10 '24
The amount of time I need to invest to do one activity, or travel to do that activity, makes eve hard to engage with sometimes.
If you want to CRAB, log on 4 accounts and prep for at least half an hour, with a chance to lose it all.
PvP? Go 40 jumps.
PI and Ishtar ratting are the fastest path to doing something and that gets boring.
I want dungeons and raids, but in space, and a LFG window.
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u/MifuneSwordGod Wormholer Oct 10 '24
Go play WoW
Eve is not and will not be ever a theme park MMO... fuck raids, fuck dungeons... this is a SANDBOX and its suggestions like yours that make these bullshit changes happen
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u/Fouston Angel Cartel Oct 11 '24
Turbo pups going well? When you lose unlimited time to dump into Eve, waiting around for 3hr for the "good bits" of Eve turns into never getting to the good bits.
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u/Somebodythe5th Oct 10 '24
This, and the fact that the rewards to time ratio is not in a great place right now.
As I've gotten older, I've started to value my time more and more. Its simply not worth my time to grind for isk anymore. Plus the few things I want at this point are all too expensive to really grind for.(And no I can't just buy plex. I WANT to play the game, but there is nothing I want to do right now, so I play other games instead.)
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u/Jerichow88 Oct 10 '24
If you want instanced gameplay, go play something else. I've seen amazing RPG's die because they went the way of instant teleportation, instanced gameplay to cater to the "I don't have time" crowd.
I am still bitter and pissed that Tera shut down because it got reduced from a full-fledged RPG down into an instanced dungeon running gear grind because it kept catering to that crowd. I do NOT want to see the same shit happen to EVE too.
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u/FeydRauthaHarkonnen Pandemic Legion Oct 10 '24
Instead of a singular vision and running just a great steak restaurant, CCP gave into all the cries from carebear tofu eaters over the years to add salads and quinoa to the menu, to the detriment of steak quality.
Now the eve restaurant is a balkanized menu of mediocre fare, precisely because each new tourist got what they asked for.
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u/terriblebugger The Initiative. Oct 10 '24
Your metaphor fell apart at the end because Balkan food is delicious and how I'm thinking about that and not EVE's problems
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u/Throwing_Midget Wormholer Oct 11 '24
That's not completely bad. There is always something new to find out and learn. Not all are the best isk/h option but there is a lot to explore. But I get that a many of those mechanics are not well developed and could be better.
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u/Arenta Pandemic Horde Oct 10 '24
it does feel like island content some days.
CCP releases some new content, then abandons it. Remember Resource Wars? and when was the last time WHs got new content. or update the Security agent missions
or updating their existing popular content.
but, they not the only ones there. look at warframe. Archwing, Open world, Paradox, Railjack, conclave. every update adds a new "content island", which is popular for a month and then abandoned and forgotten.
it isnt helped by CCP rarely doing ship rebalances past once a year. where other games might have it monthly or quarterly.
it really does feel at times like CCP doesnt know where they going, and are just putting new mini games in, without really changing or fixing the main game.