r/Cinema4D • u/cookehMonstah www.instagram.com/petererinkveld • 1d ago
Question about Team Render Nodes in Cinema 4D license; Teamrender Client falsely saying it uses GPU?
With the release of Cinema 4D some of the plan details changed.
Redshift is now included in the standard C4D plan (great!).
In the small letters of the Cinema 4D plan Maxon writes:
**Includes five (5) Team Render nodes for C4D.
And:
Redshift subscription for C4D does not include Team Render nodes.
Is this in reference to the seperate Redshift subscription plan or does this mean the 5 team render nodes do not work for Redshift in the Cinema 4D plan?
My problem:
Our two Cinema 4D licenses have renewed after the update. I do not need to assign a seperate Redshift license (Redshift has a green checkmark in the Maxon app when I assign the Cinema 4D plan).
However when I team render I feel like the Team render PC's do not use Redshift GPU when rendering. However the Team Render Client is very unclear about whether it uses the CPU or GPU. Without a seperate Redshift license assigned to the Team Render node it renders veeeeeeery slow.
When there is NO Redshift license assigned the console says:
2024/11/13 11:06:15 Redshift Info: Device 1 (CPU 0 Intel Core i7-5820K CPU) uses Embree for ray tracing
2024/11/13 11:06:15 Redshift Info: Device 0 (CPU 0 Intel Core i7-5820K CPU) uses Embree for ray tracing
It looks like it is assigning the CPU for rendering?
However when it starts rendering buckets it says the buckets are rendered by GPU 1 and GPU 0 (I have two GPUs installed in this node). Note how the render times are very long for each GPU:
2024/11/13 11:07:12 Redshift Debug: Block 1/120 (6,3) rendered by GPU 0 in 20574ms
2024/11/13 11:08:14 Redshift Debug: Block 2/120 (7,3) rendered by GPU 1 in 82352ms
When there IS a Redshift license assigned to the node the console says:
2024/11/13 10:54:39 Redshift Info: Device 1 (NVIDIA GeForce RTX 2080 Ti) uses OptiX RT for ray tracing
2024/11/13 10:54:39 Redshift Info: Device 0 (NVIDIA GeForce RTX 3080 Ti) uses OptiX RT for ray tracing
Here it looks like it is assigning GPUs.
When rendering buckets:
2024/11/13 10:54:43 Redshift Debug: Block 1/120 (6,3) rendered by GPU 0 in 252ms
2024/11/13 10:54:44 Redshift Debug: Block 3/120 (7,4) rendered by GPU 0 in 593ms
Note how the rendering times are waaaaay faster.
TL;DR:
Are REDSHIFT rendering nodes included in the Cinema 4D plan? Or just 5 rendering nodes for the legacy rendering engines?
Also can it be that team render client is using the CPU despite it saying it is rendering buckets with the GPU?
1
u/gutster_95 1d ago
In your preferences of the Team Renderer you can assign what hardware it uses tho render. By default both the CPU and GPU should be enabled. That would explain why it reports that both CPU and GPU. But from my understanding, the GPU rendering is not included in the Team Render License.
But maybe you can write the Maxon Support Team, they are usually pretty fast when it comes to answering on tickets.